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PagesOfAdventure

PostPosted: 22 Dec 2010, 15:50
by Edward_Lii
Pages Of Adventure - An open source top-down puzzle adventure

What is it?
It's a top-down puzzle adventure set in a strange world.
While playing you'll be encountering several strange creatures, solving puzzles and walking through scenes.

What's the story?
It starts with a story about a writer who used to be successful but after a while his books became less popular and his publishers advised him to retire early and stop writing books.
But the writer was stubborn and starts writing one last book with an epic story that would appeal to all children.
And that's where you come in. :)

How is it made?
It's made using Java as programming language.
It uses Slick for rendering and nifty-gui for the menu and HUD.
For making the scenes we used Tiled which is a great map editor.
The artwork was made with Gimp.

What are the plans?
The current goal is to make V0.1.2 and release it early next year.
In the SVN there are already a lot of improvements including:
    * Notification system.
    * Better item handling.
    * Re-written Conversation system.
    * ConversationPoints.
    * Improved music handling.

Things to be implemented before V0.1.2 are:
    * Remove frame-cap.
    * Extend the story.
    * Test Windows and MacOSX support.
I'm also planning to make an editor, but that's not important right now.

Screenshots:
ImageImageImageImage
Click to enlarge

Video:
Sorry, there's no game play video yet. :(

Links:

Any feedback is welcome! :)

Re: PagesOfAdventure

PostPosted: 26 Dec 2010, 19:28
by qubodup
I tested the game and made a strangely-commented video..: http://www.youtube.com/watch?v=xn3OcAcbV3s

I loved the game! I hope you'll make good progress. are there any areas in which you would like to add developers? We can announce that on the freegamer blog for example.

* URL spelling is wrong
* not being able to enter inn feels unnatural. there should be some message?
* minigame is unclear, instructions needed (also info about esc to quit)
* char jumps back a tile sometimes (slow computer)
* mouse requirement for dialog is annoying (for me) key support would be super
* fade in/out annoyingly long (slow system)
* music reset on level change not necessary when song is the same on both levels
* one-option dialog picks seem superfluous
* picking up apple needs some kind of feedback. sound?
* apple could block way to be more noticeable?
* cow needs easter egg ;)
* disappearing on teleport door use is strange (but not that much of a problem IMHO)
* hardly any feedback after solving puzzle (what did it change? no instant reward)
* can enter inn without getting permission from old man

Re: PagesOfAdventure

PostPosted: 26 Dec 2010, 20:50
by Edward_Lii
Hello qubodup,

I tested the game and made a strangely-commented video..: http://www.youtube.com/watch?v=xn3OcAcbV3s

I already saw your video and made a blog post about it. (here)
In that post I've already addressed most of the issues you've mentioned.

I loved the game! I hope you'll make good progress. are there any areas in which you would like to add developers? We can announce that on the freegamer blog for example.

Thanks, I hope to release the next version (V0.1.2) early next year.
Currently any kind of contribution is welcome, even testing the game can help a lot.

At the moment the most help is needed in the gui and menu.
The 0.1 version doesn't handle different resolutions very well.
Images got stretched, overlapping elements in HUD and menu, etc.. :(

I'll try to make a TODO list tomorrow!

* mouse requirement for dialog is annoying (for me) key support would be super

I know, tried to change it but encountered some problems, the dialog went way to fast.
But I think I'll revisit it very soon.

* picking up apple needs some kind of feedback. sound?

In the SVN version it's solved by showing a notification.
But I like the idea of playing a sound.

* cow needs easter egg ;)

Still trying to find a good easter egg? :think:

BTW. The wiki page about screen resolutions was very useful!

Thanks! ;)

Re: PagesOfAdventure

PostPosted: 27 Dec 2010, 09:04
by qubodup
Hey,

I didn't check the blog yet. I added it to http://planet.freegamedev.net/

About help: testers should try the latest release or SVN? GUI help is needed by visual artists or GUI programmers or both? :)

Re: PagesOfAdventure

PostPosted: 27 Dec 2010, 10:16
by Edward_Lii
Hello qubodup,

Hey,

I didn't check the blog yet. I added it to http://planet.freegamedev.net/

Thanks!

About help: testers should try the latest release or SVN? GUI help is needed by visual artists or GUI programmers or both? :)

The testers should try the SVN, because this contains bug-fixes and some new features which also needs to be tested.

I think I've fixed most of the GUI and menu problems.
But it would be great if some tester could try different resolutions to see if some problems, like overlapping, occurs.

I've been thinking and the thing needed most is an editor!

Thanks! ;)

Re: PagesOfAdventure

PostPosted: 09 Jan 2011, 16:29
by Edward_Lii
Hello all,

For those interested in contributing to PoA or just watching the progress can view the TODO-list for version V0.1.2.
Here's the TODO-list: PagesOfAdventure V0.1.2

Feedback is welcome! ;)