Project to run Unity3D gamecode in Godot

Project to run Unity3D gamecode in Godot

Postby Julius » 01 Dec 2017, 15:09

With the recent integration of Mono/C# scripting into Godot, it was probably just a matter of time before this came up:

I personally find this quite interesting as it might pave the way for open sourcing a few indie Unity3D titles.
“You never change things by fighting the existing reality. To change something, build a new model that makes the existing model obsolete” - Buckminster Fuller
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