Hedgewars (turn-based strategy)

Hedgewars (turn-based strategy)

Postby Wuzzy » 22 Oct 2017, 04:09

When angry hedgehogs go to war … :D

Genre: Turn-based 2D artillery strategy


More screenshots


Important links
Homepage: https://hedgewars.org/
Download: https://hedgewars.org/download.html
README file: https://hg.hedgewars.org/hedgewars/raw- ... /README.md
Wiki: https://hedgewars.org/wiki.html
IRC chatroom: irc://chat.freenode.net/hedgewars (webchat)
Repository: http://hg.hedgewars.org/hedgewars/
Bugtracker: http://issues.hedgewars.org/

Lead a team of ruthless hedgehogs with attitude in absurd battles to the death with a large armory of silly weapons. You play in a random or drawn 2D landscape which you can completely blow up. :cool:

Choose one of dozens of weapons to destroy your enemies: Try the good old bazookas and grenades, attack with your trusty shotgun, send a homing bee ;) flying to your target, or cause a lot of damage with hellish hand-grenades, watermelon bombs :D, ball cannons and many other weapons. Use utilities like ropes and flying saucers to reach new terrain. Various extras, such as collectible crates, proximity mines and explosive barrels spice up the gameplay.

There's a very large amount of customization options: Give your hogs unique names and hats or change their voice or gravestone. Change the game rules to your liking (why not turning all hedgehogs into vampires?) or play one of various game modes which completely change the gameplay. We also have extensive documentation explaining how to add your own creations, like maps, landscapes, hats, other graphics, etc.

There are two campaigns and various singleplayer missions. You can play in hot-seat mode, against the machine or online. :!: For beginners I recommend to play the first mission of the “A Classic Fairytale” campaign, it's like a mini-tutorial.

Read more about Hedgewars in the wiki.

Hedgewars is a very community-driven project. It has a simple add-on system to help you distribute custom graphics, maps, missions, and the like. Players like to post their creations in the forums and some of the best contributions became an official part of Hedgewars later on. :heart:

We generally like to have artists to improve the graphics. For the coders among you, we have a to-do list.

We have an extensive knowledge base which contains instructions how to contribute.

Current project progress
Currently, Hedgewars is unfinished and fully playable (both offline and online).
Hedgewars has many small bugs, but nothing which would render the game unplayable. We already had a few successful tournaments!

  • Code: GNU GPL v2
  • Media: GNU FDL v1.2
Last edited by Wuzzy on 18 Jan 2018, 05:26, edited 3 times in total.
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Hedgewars 0.9.23

Postby Wuzzy » 16 Nov 2017, 00:37

I proudly present to you: Version 0.9.23!
This is a very big update.

Read the release announcement here.
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Re: Hedgewars (version 0.9.23 is out!)

Postby charlie » 16 Nov 2017, 10:31

Looks good Wuzzy. A complete overhaul of the editor; nice work!
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Re: Hedgewars (version 0.9.23 is out!)

Postby GunChleoc » 17 Nov 2017, 09:25

Great, I'll go grab it.

I didn't manage to get my translation up-to-date in time, but I'm working on it. Still slogging my way trough en.txt...
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Re: Hedgewars (version 0.9.23 is out!)

Postby flavio » 18 Nov 2017, 16:56

Congratulations for the release! Actually the update is huge. The game is a ton of fun, and I really love the art style!
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