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Mayhem 2 - an open source port of the Amiga classic

PostPosted: 17 Jun 2016, 21:31
by martinohanlon
Me and a friend have resurrected an abandoned project which created a PC port of the Amiga game Mayhem http://www.lemonamiga.com/games/details.php?id=2972.

Image

We have created finished off a lot of the missing elements and added new levels and features.

There are ports for Windows - https://github.com/martinohanlon/mayhem

and Raspberry Pi - https://github.com/martinohanlon/mayhem-pi (which it runs REALLY well on)

Any comments, thoughts and suggestions would be welcome.

I made a blog post which has got some other information and videos on http://www.stuffaboutcode.com/2016/06/mayhem-2-open-source-cave-shooter.html

Re: Mayhem 2 - an open source port of the Amiga classic

PostPosted: 19 Jun 2016, 15:21
by c_xong
Interesting project! What's the language/engine? I'm assuming C + Allegro?

What would be really cool, but probably a lot of work, is a good single player mode. You could have simple enemies or even AI ships.

Re: Mayhem 2 - an open source port of the Amiga classic

PostPosted: 19 Jun 2016, 17:22
by martinohanlon
Yes, c++ and allegro.

I have given single player a lot of thought, the underlying structure of the code would be pretty supportive of an AI based player, but as you say "a lot of work".

Re: Mayhem 2 - an open source port of the Amiga classic

PostPosted: 23 Jun 2016, 20:40
by Imerion
Cool! I remember playing this, or something very similar, on my old Amiga 1200. ;) Looks great, will try it some day!