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Open Solitaire Classic

PostPosted: 30 May 2016, 17:21
by hathor
Hey everyone, I finished my first video game, and I think it is pretty great. Took way longer than expected to squash all the bugs but I'm happy with the results. This is version 0.9; for 1.0 I plan to add auto-play, undo button, and sound effects.

Image

Download binaries or source code

Please let me know how you like the game and if you run into any issues or not. :)

I split the game logic into a generic playing card engine and the specific logic for a solitaire game itself, so I'm trying to make it easier to create future card games:

The Ruge Project: Roll Your Own Game Engine

Re: Open Solitaire Classic

PostPosted: 31 May 2016, 10:59
by charlie
Well done!

I would encourage you to distribute the Windows version as an unzip-only (portable) as well as an installer. I would have tried a portable version but, since this is a work PC, installing isn't an option.

Re: Open Solitaire Classic

PostPosted: 31 May 2016, 12:02
by hathor
Thanks Charlie!

Good suggestion; I went ahead and uploaded the portable version. Now just to get the Mac version working and to figure out how to get snapcraft working so I can upload to Ubuntu software center.

http://askubuntu.com/questions/779315/how-do-i-create-a-snap-for-a-monogame-application

Re: Open Solitaire Classic

PostPosted: 05 Jun 2016, 02:26
by Imerion
Tried it, and it worked fine! Nice animations and all. :)

Re: Open Solitaire Classic

PostPosted: 24 Jun 2016, 05:02
by hathor
Finally got done with my official 1.0 release :D

The game is much more polished now, it has an Undo feature, a Solve feature, and a lot of fun animations and sound effects.

Re: Open Solitaire Classic

PostPosted: 26 Jun 2016, 22:25
by Wuzzy
Why Open Solitaire Classic when there already is PySol Fan Club edition?
(The card game is included as “Klondike”.)