Page 4 of 4

Re: The Diasporic Crypt (WIP)

PostPosted: 31 Aug 2017, 20:45
by beelzy
All Friederich levels are completed. Feel free to try them in regular mode. I have one more level left to create, and then I'm going to decide what kind of a last level to make. If it even has one... All ideas and suggestions here are welcome. Then after that, it's just fine tuning, stat calibration, graphics and other special effects, and then I'll officially be looking for music and sound design stuff.

Re: The Diasporic Crypt (WIP)

PostPosted: 24 Sep 2017, 17:31
by beelzy
And now the last main level is complete. I've also included some bug fixes and new tilesets as I'll be displaying it at the Talk and Play event this week in München.

Unfortunately, the map doesn't show up very well with no background at all in the menu as the outline is a light color, and the background in the menu provides no contrast there. So I've compromised by reducing the opacity of the undiscovered background tiles a bit.