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Multiplayer shooter Goat Attack

PostPosted: 05 Sep 2015, 17:09
by freanux
Hi community

I want to present a new multiplayer 2D platformer pixel art shooter game for Linux, OS X and Windows. You can play it in a local network or over the Internet. This project is splitted three subprojects: The game itself, its map editor and a master server.
Six gameplay modes are supported. deathmatch, team deathmatch, capture the flag, speed race, catch the coin and goat of the hill. In this package, the game and its map editor will be installed.

Have a look here: http://www.goatattack.net

Thanks for feedbacks :)
freanux

Re: Multiplayer shooter Goat Attack

PostPosted: 06 Sep 2015, 03:39
by Julius
Seems pretty cool!

However your "Github" link doesn't link to a gitbub page and there is no information about license of code and assets on your page.

Would be also interesting if you used and cross-platform tools and engine etc. Thx!

Edit: would it be possible to also provide a non-.deb/ non-installable linux version? I like to keep my games in the home directory ;)

Re: Multiplayer shooter Goat Attack

PostPosted: 06 Sep 2015, 08:04
by freanux
Hi Julius

You're right, I have to transfer to code to Github now. The code is released under the GPL v3 license. If you click the source code link (under Github), you'll get a GNU build system package for *nix. There is a COPYING file in it. All assets are drawn by ourselves. The code is entirely written in C++, also the engine. The graphical subsystem is based on SDL2/OpenGL.

Some assets like music is permitted by its owner and credited in the credit page in the game. So this game is really free software. =)

To build it from source, perform the holy rule of three:
./configure --enable-map-editor
./make
sudo make install

The page is under construction yet for a few days, so sorry about that.

Greetings
freanux