Hello everyone, I come here today to present you the project I've been working on for quite a while which I've just released the first alpha version.
Nebuleuse is a REST-like API which allows you to integrate statistics, achievements and soon more into your game with little effort. It consists of a server backend and a client you can integrate to your game. The client will handle communication with the server for you and allow access to all of that through a simple API. Nebuleuse is self hosted which means you host the server yourself. This means that everyone can run such server and have access to all of the features available without having to go through Steam Greenlight.
Currently only a C++ client is available, compatible with Unreal Engine 4. C# and Lua clients are planned in the future.
Here are the currently working features :
Users informations
Achievements
Statistics
Administration dashboard
These features are not yet under development but are the next steps in the evolution of Nebuleuse:
Update system
Server browser
Lobby based matchmaking
Items and inventory
I've been working on this project for over 8 months now, even though I've already built and used prototypes of it before. I have also been working alone all that time, so I really lack feedback about it. Please tell me what you think!
(Quote from here: https://www.reddit.com/r/gamedev/commen ... s_without/ )
Project page: http://nebuleuse.github.io