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Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 16 Sep 2010, 01:37
by dusted
Okay, I'm working on the next release of my most awesome puzznic remake, wizznic ( http://sf.net/projects/wizznic ), and I've got and offer to make:
If you create a funny/witty commercial graphics for your project, I'll include it as a trailing image in one or more (if more "commercials" are provided) of the levels in my game.

Basically, your image will be displayed when the player completes the level to where it's attached.

So the player completes a level, and gets some image shown with some text, "This level was sponsored by XYZ project" or "XYZ project really liked this puzzle" or whatever..

Here's a mockup I've made, for Linux.
something.png
something.png (90.84 KiB) Viewed 18982 times


Well, you get the idea :)
I'd ofcause be glad if you'd link back to my project in some way, but I don't really care, just thought it'd be a funny way to add some content to my own game, and maybe help others out in the process..

I included the .xcf for the mockup in case you'd like to use that as a base, but it's not required to use that.

Requirements:
320x240px, .png and I'd appreciate the source .xcf (gimp native format) if possible, but that's not required.
Your project must be under a GPL compatible (or free'er) license. (Like wtfpl)

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 16 Sep 2010, 14:18
by svenskmand
Nice idea I will make a commercial for OpenDungeons :)

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 19 Sep 2010, 16:19
by dusted
Cool :D It can be included in the next release then :D

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 21 Sep 2010, 19:50
by Sindwiller
Damn, that's innovative ;o Others might even adapt that :D

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 24 Sep 2010, 16:27
by dusted
Sindwiller {l Wrote}:Damn, that's innovative ;o Others might even adapt that :D

Thank you :)
I would like to see that, if done properly/creatively, it could athmosphere and a sense of community to the games I believe.

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 12 Oct 2010, 21:00
by beltsonata
This is a really, really great idea. Good thinking! :)

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project

PostPosted: 10 Feb 2011, 10:24
by qubodup
I made one for my horrible http://qubodup.github.com/flying_revenge/ :)

EDIT 2012: really, don't use this. the game is so bad..

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 10 Feb 2011, 12:10
by MCMic
I made one for Free Siege.
What do you think? (especially, are my sentences good? I'm not sure these are correct english sentences.)

freesiege_wizznic.png
freesiege_wizznic.png (123.03 KiB) Viewed 18590 times

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 10 Feb 2011, 13:19
by IsharaComix
@MCMic: It looks good. The expression would be something more like "the assault has begun".

@dusted: This is a brilliant idea! I need to pass this along to the folks over at my project... it's so crazy and experimental, they might just love it! XD

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 10 Feb 2011, 20:13
by Gallaecio
This would be specially cool with games intended to have advertises (I'm thinking about Speed Dreams, which is about to release it's 2.0.0 version). In the tracks there's already fictional advertises, and thouse could advertise FOSS games and maybe other FOSS "things".

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 10 Feb 2011, 20:55
by Edward_Lii
Hello dusted,

dusted {l Wrote}:Well, you get the idea :)
I'd ofcause be glad if you'd link back to my project in some way, but I don't really care, just thought it'd be a funny way to add some content to my own game, and maybe help others out in the process..

I included the .xcf for the mockup in case you'd like to use that as a base, but it's not required to use that.

I think this is a great idea! ;)

Here's the one I made for PagesOfAdventure:
PagesOfAdventure.png
PagesOfAdventure.png (158.73 KiB) Viewed 18546 times


Gallaecio {l Wrote}:This would be specially cool with games intended to have advertises (I'm thinking about Speed Dreams, which is about to release it's 2.0.0 version). In the tracks there's already fictional advertises, and thouse could advertise FOSS games and maybe other FOSS "things".

Yeah, maybe there should be some database containing FOSS game banners?
Still trying to figure a way to put them in my game? :think:

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 10 Feb 2011, 23:35
by qubodup
MCMic: Good concept, although I wonder why this castle isn't being used.

Edward Lii: Beautiful!

PS: the things I added to the banner are made by me and cc0/pd-licensed and thus compatible with GPL (you may relicense if you want)

Also I recommend using the .xcf.bz2 file format that gimp uses! much less space waste! :)

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 11 Feb 2011, 10:18
by MCMic
Here a version in xcf.bz2 with "the assault has begun".

qubodup : the castle on the ad is the one on the title screen of freesiege. For the castle ingame, I prefer the actual one to the one you linked, partly because it fit with the title screen, and also because I think it just look better. (and it fits 3D renders for character sprites, which seems to be what will be done).
But we should not discuss that here ^^

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 11 Feb 2011, 10:31
by MCMic
By the way, I started playing wizznic, the game is really great! I'm at level 30.
But why does it use 50% of my CPUs at zoom 2? And is too slow to be enjoyalbe at zoom 3.
It uses 20% of CPU with no zoom, zoom should not increase CPU use that much!

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 16 Feb 2011, 11:52
by raptorus
Damn, that's innovative


Here is my one:

Image

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 17 Feb 2011, 00:03
by charlie
raptorus: Please can you fix 'to' to 'too'? We should aspire to have correct English. ;)

Also capitalize EightK, it'll look better.

"You needed too long for this level.... Worms from EightK have eaten you!"

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 17 Feb 2011, 01:13
by raptorus
ok
done

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 17 Feb 2011, 15:39
by qubodup
I think the text for the eightk banner is not fitting, because it has nothing to do with game overs. at the same time it seems like a great idea to have 'failing too hard? maybe you should play X instead' ads in game over screens :D

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 17 Feb 2011, 19:24
by charlie
"If you take too long on this level... EightK worms will eat you!"

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 17 Feb 2011, 21:07
by raptorus
im confused.....

first, this ad is showed when you already beat the level.

@qubodup

why so serious?
Lets think the "right way":
We are now the player. ok?

We beat the level.
We see the advertisement, it says "you lose" you think:
"WTF??? I beat it! You stupid game!"
You click next, and you see the next level, you surprised, you stop, you think:
"the advertisement was kidding me, and I believe it.
Cool advertisement, Im stupid, game is cool"

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 17 Feb 2011, 21:51
by qubodup
raptorus {l Wrote}: Cool advertisement, Im stupid, game is cool"

:) :) :)

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 18 Feb 2011, 01:11
by raptorus
Marcus irredet...

mama, the big guys annoy me!

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project.

PostPosted: 11 May 2011, 15:15
by dusted
Ooh, I just found that this thread didn't die silently :D
Thank you for the great images, I've saved them all, and they will be in the next release of Wizznic :)

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project

PostPosted: 25 Jun 2012, 02:39
by Dread Knight
Is this project still being developed?
If so, might make one as well for AncientBeast.com

Re: Advertise YOUR [F[L]]OSS project in my [F[L]]OSS project

PostPosted: 25 Jun 2012, 05:37
by qubodup
is CC-BY-SA 3.0 ok as the license? (that's nikki and the robot's data license)