Julius {l Wrote}:Ahh, also nice... I have some pixel art for a castle too... so I will see it that fits even better. Otherwise we will be using this one I guess.
svenskmand {l Wrote}:Any chance you could provide a binary so I can try this game out? Looks interesting, and it reminds me of puzzle fighter
MCMic {l Wrote}:svenskmand {l Wrote}:Any chance you could provide a binary so I can try this game out? Looks interesting, and it reminds me of puzzle fighter
I'm waiting for some answers from the original authors of the images before any release.
I want to be sure the licenses I use are correct.
And I'll wait to have replaced all datas before a release I think, because the remaining datas are non-free, even maybe illegal.
svenskmand {l Wrote}:Ubuntu 10.04 64 bit I tried the build on the sourceforge page, but I was very buggy and I could not enable the computer player so I did not get to try the game for real But from what I saw it looked interesting
git clone git://github.com/MCMic/freesiege.git
cd ./freesiege
cmake .
make
./freesiege
ckr@ckr-laptop:~/Desktop/FreeSiege/freesiege$ cmake .
CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
Please set them or make sure they are set and tested correctly in the CMake files:
OPENGL_INCLUDE_DIR (ADVANCED)
used as include directory in directory /home/ckr/Desktop/FreeSiege/freesiege
OPENGL_gl_LIBRARY (ADVANCED)
linked by target "fight" in directory /home/ckr/Desktop/FreeSiege/freesiege
linked by target "freesiege" in directory /home/ckr/Desktop/FreeSiege/freesiege
SDLMIXER_INCLUDE_DIR
used as include directory in directory /home/ckr/Desktop/FreeSiege/freesiege
SDLMIXER_LIBRARY
linked by target "fight" in directory /home/ckr/Desktop/FreeSiege/freesiege
linked by target "freesiege" in directory /home/ckr/Desktop/FreeSiege/freesiege
SDLTTF_INCLUDE_DIR
used as include directory in directory /home/ckr/Desktop/FreeSiege/freesiege
SDLTTF_LIBRARY
linked by target "fight" in directory /home/ckr/Desktop/FreeSiege/freesiege
linked by target "freesiege" in directory /home/ckr/Desktop/FreeSiege/freesiege
SDL_INCLUDE_DIR
used as include directory in directory /home/ckr/Desktop/FreeSiege/freesiege
-- Configuring incomplete, errors occurred!
svenskmand {l Wrote}:It dies at cmake with these errors
- {l Code}: {l Select All Code}
ckr@ckr-laptop:~/Desktop/FreeSiege/freesiege$ cmake .
CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
Please set them or make sure they are set and tested correctly in the CMake files:
OPENGL_INCLUDE_DIR (ADVANCED)
used as include directory in directory /home/ckr/Desktop/FreeSiege/freesiege
OPENGL_gl_LIBRARY (ADVANCED)
linked by target "fight" in directory /home/ckr/Desktop/FreeSiege/freesiege
linked by target "freesiege" in directory /home/ckr/Desktop/FreeSiege/freesiege
SDLMIXER_INCLUDE_DIR
used as include directory in directory /home/ckr/Desktop/FreeSiege/freesiege
SDLMIXER_LIBRARY
linked by target "fight" in directory /home/ckr/Desktop/FreeSiege/freesiege
linked by target "freesiege" in directory /home/ckr/Desktop/FreeSiege/freesiege
SDLTTF_INCLUDE_DIR
used as include directory in directory /home/ckr/Desktop/FreeSiege/freesiege
SDLTTF_LIBRARY
linked by target "fight" in directory /home/ckr/Desktop/FreeSiege/freesiege
linked by target "freesiege" in directory /home/ckr/Desktop/FreeSiege/freesiege
SDL_INCLUDE_DIR
used as include directory in directory /home/ckr/Desktop/FreeSiege/freesiege
-- Configuring incomplete, errors occurred!
what should I install then?
sudo apt-get install build-essential cmake git libsdl1.2-dev libsdl-mixer1.2-dev libsdl-ttf2.0-dev
git clone git://github.com/MCMic/freesiege.git
cd freesiege
cmake .
make
./freesiege
MCMic {l Wrote}:I'll see what I can do for mouse playing, it seems possible, but not particulary interesting. Plus it would be unfair, only one player can play with mouse! (or should-I made the game multi-touch compliant? xD)
svenskmand {l Wrote}:MCMic {l Wrote}:I'll see what I can do for mouse playing, it seems possible, but not particulary interesting. Plus it would be unfair, only one player can play with mouse! (or should-I made the game multi-touch compliant? xD)
Not if you play through network
svenskmand {l Wrote}:Does the system support rendering PNGs with alpha channels instead of BMP's? I was experimenting with the backgrounds, especially the clouds but the pink color does not work well when using gradient opacity.
svenskmand {l Wrote}:Does the system support rendering PNGs with alpha channels instead of BMP's? I was experimenting with the backgrounds, especially the clouds but the pink color does not work well when using gradient opacity.
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