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Github Public Game Engine

PostPosted: 06 May 2014, 01:17
by Spartan322
I was bored so I decided to create a game engine on github and would like to see what happens. Anyone want to help.

https://github.com/Spartan322/Snip-Engine/tree/experimental

Re: Github Public Game Engine

PostPosted: 06 May 2014, 22:25
by Julius
please add a license to it (shared code is not open-source by many people's definition).

Re: Github Public Game Engine

PostPosted: 07 May 2014, 06:02
by aspidites
According to the main site, the license is "This is for the public. The License is for free use for whatever.". Probably safer to add an actual LICENSE file, though. Sounds like a good candidate for WTFPL[1] or MIT[2]

[1] http://www.wtfpl.net/
[2] http://opensource.org/licenses/MIT

Re: Github Public Game Engine

PostPosted: 07 May 2014, 14:39
by smcameron
Yeah, I would pick a real license and make it clear what it is, otherwise many people would be reluctant to use that code.

FWIW, the FSF does not recommend wtfpl:

WTFPL, Version 2 (#WTFPL)

This is lax permissive non-copyleft free software license, compatible with the GNU GPL.

We do not recommend this license. If you want a lax permissive license for a small program, we recommend the X11 license. A larger program usually ought to be copyleft; but if you are set on using a lax permissive license for one, we recommend the Apache 2.0 license since it protects users from patent treachery.

See: https://gnu.org/licenses/license-list.html

Re: Github Public Game Engine

PostPosted: 09 May 2014, 12:48
by aspidites
Interesting smcameron. Thanks for the link.

Sorry to hijack...

Re: Github Public Game Engine

PostPosted: 09 May 2014, 16:37
by rogerdv
Features? Supported platforms? Has (or will have) editor? Screenshots?