

This is a bit of an odd choice of a project for me as I don't much like exploration games, but I felt I needed to try my hand at making a project like this. Also, the art style is something reminiscent of the old but fun game, Dink Smallwood (rendered as isometric oldie 3D but the camera is not angled 45degrees - which I should btw play through again as FreeDink is out there

I hope to produce a demo with 2 completed levels around New Year's. Currently, there are 2 levels, but they are not completed yet (they don't have enough exploratory content yet.) Gameplay-wise, it is a mish-mash of Interactive Fiction text interpreting and the "topic-based" dialogues found in Ultima series and exploration of scenes in character, and using simple typed phrases to affect the world around you.