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Stunt Rally - simulation, racing

PostPosted: 07 May 2013, 11:03
by CryHam
Stunt Rally is a game about rally and stunts (licensed under GPLv3).
It also features a track editor.
You can read the quite big features list here.

There is already over 100 tracks to drive on. Many screenshots of them are located in our gallery.
Current video of gameplay and landscapes in version 2.0:


youtu.be/O5BY8aq2xPE

The homepage is located here:
http://code.google.com/p/vdrift-ogre/
and it has links to downloads, videos, screenshots, etc. as well as project Wiki pages.
And we have a subforum here on FreeGameDev.

Re: Stunt Rally, simulation, racing

PostPosted: 07 May 2013, 11:10
by CryHam
I'm moslty alone developing it, so if you have the time and skills, you're welcome to join the project.
More details about what skills are required can be read at end of our Readme.txt shown at bottom of this page.
There is a todo list for programmers here, but there are many more other tasks.
Also welcome are testers, artists and translators.

Re: Stunt Rally - simulation, racing

PostPosted: 07 May 2013, 21:21
by Julius
Great video! You must have quite a beast of a PC to run it that well judging from my own experience with the game under Linux ;)
(edit: with the old version, maybe the new one runs much better :) ).

Re: Stunt Rally - simulation, racing

PostPosted: 08 May 2013, 00:48
by Duion
Yes, I am also interested on what hardware this runs on, this looks pretty impressive so far.

Re: Stunt Rally - simulation, racing

PostPosted: 08 May 2013, 07:35
by CryHam
As for hardware requirements thats described here.
It is high, but the graphics presets allow quite big changes in Fps (and of course the look of game).

Re: Stunt Rally - simulation, racing

PostPosted: 08 May 2013, 08:16
by alexander
«but integrated GPUs or laptops can't handle the game well (or at all).»
-better scratch this. wfr Intel HD Graphics. ;-)

Re: Stunt Rally - simulation, racing

PostPosted: 20 Jul 2013, 14:23
by Calinou
Bump: the developers need help compiling Linux binaries. See this: viewtopic.php?f=81&t=4685