Übergame FPS

Re: Übergame FPS

Postby nnesse » 12 Dec 2015, 06:33

You can run 32-bit software on 64-bit Linux, mainly need to install 32-bit versions of any needed libraries.


This is not true for all distros. I run Slackware64 which is a pure 64-bit OS. It is possible to add multilib glibc and some 32-bit versions of common libraries to Slackware64 but only by using unofficial builds. I wonder if it's not time to make 64-bit the default choice given the benefits. 64-bit desktop computing is over 10 years old now and the OS's from the 32-bit era, even many of the free ones, are losing support. In any case if a 64-bit Linux version could be produced I would test it on my machine.
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Re: Übergame FPS

Postby Akien » 12 Dec 2015, 10:53

nnesse {l Wrote}:This is not true for all distros. I run Slackware64 which is a pure 64-bit OS. It is possible to add multilib glibc and some 32-bit versions of common libraries to Slackware64 but only by using unofficial builds.

That's interesting. So there's no official support of some 32-bit nonfree but popular apps like Skype or Steam on Slackware64?
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Re: Übergame FPS

Postby nnesse » 12 Dec 2015, 19:27

Yes, I can't say it bothers me though. There is a slackware64 subcommunity that tries to get 32-bit things working but the results are inconsistent. I think with things like steam and skype the bigger problem may be that slackware is a minority distro and Valve and Microsoft pay no attention to it. I think this underscores the importance of having open source solutions so that we can have minority distros that can identify and fix compatability problems. Having too many popular proprietary applications drives distro homogeneity.
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Re: Übergame FPS

Postby Calinou » 02 Jan 2016, 17:23

The game runs on my 64-bit Fedora 23 (after installing a few 32-bit library), but there is no sound. The console says this:

{l Code}: {l Select All Code}
Failed to load OpenAL shared library. Sound will not be available
SFXALProvider - OpenAL not available.


I do have openal-soft.i686 installed.

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Re: Übergame FPS

Postby Julius » 02 Jan 2016, 18:24

Did you also install the "libopenal1:i386"? In Terminal Overload this used to fix it (uses the same engine).
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Re: Übergame FPS

Postby Calinou » 02 Jan 2016, 20:54

Julius {l Wrote}:Did you also install the "libopenal1:i386"? In Terminal Overload this used to fix it (uses the same engine).


Nevermind, sound works now.
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Re: Übergame FPS

Postby Duion » 02 Jan 2016, 23:31

The close terrain textures are gone in Linux, it looks much better normally.
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