Duion {l Wrote}:Sounds good and now explain it for the dummies...
I should have added, that I need help with working with github, because the documentation is horrible.
Initially I tried something similar, check out the main folder without the project and then checkout the project only again, but git gave me an error and refused me to do that, since it is part of the other full project and the full project he thinks is identical to the original Torque3D. Disadvantage would have been that I would need to update my project with the newest changes locally manually.
So if here is anyone who knows how to work with git and wants to take time to explain it to a newbie, then contact me please.
git submodule add <url> <path>
git submodule init
git submodule update
git submodule add git://github.com/Duion/Uebergame.git 'My Projects/Übergame'
Duion {l Wrote}:Things seemed to be simple until I tried to put them under git, now I noticed that git overrides all the file creation dates to the date the file is copied from git, this messes up Torque, because he thinks new date=new file and he reloads it into the engine, this results in having different files and wanting git to commit them all every time.
Will have to find a solution for this first to be able to work with this on git.
Users browsing this forum: No registered users and 1 guest