OpenRA - C&C Red Alert open source

OpenRA - C&C Red Alert open source

Postby SoScared » 10 Mar 2013, 21:33

OpenRA - open source version of the all time classic C&C Red Alert. OpenRA has a very dynamic community that benefits from a pool of experienced programmers and old game fanatics like myself. The game has been in development the past 3 years but now it has a complete stable version in progress (4-8 weeks) to appeal to a broader group of gamers. The game works well with OS X and Linux.

OpenRA homepage: http://openra.res0l.net/ https://github.com/OpenRA/OpenRA/

Here is the latest gameplay video of the latest release: https://www.youtube.com/watch?v=ISMw9hmLHFQ


I would love to see this game reviewed on this site sometime.
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Re: OpenRA - C&C Red Alert open source

Postby KroArtem » 11 Mar 2013, 09:08

afaik it's written in Mono/C# :(
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Re: OpenRA - C&C Red Alert open source

Postby SoScared » 11 Mar 2013, 18:19

KroArtem {l Wrote}:afaik it's written in Mono/C# :(


I've heard this dissatisfaction before. Could anyone explain the disadvantage with Mono to a sub-par technocrat nub? :think:
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Re: OpenRA - C&C Red Alert open source

Postby Evropi » 11 Mar 2013, 18:47

SoScared {l Wrote}:
KroArtem {l Wrote}:afaik it's written in Mono/C# :(


I've heard this dissatisfaction before. Could anyone explain the disadvantage with Mono to a sub-par technocrat nub? :think:

Microsoft holds copyright over .NET and Mono is a reimplementation of that. Also, Mono has been making many strides away from open source as of late. And because it's Microsoft, any free/open source software fanboy must hate Mono by default, so there you go. :P
You just wasted 3 seconds of your life reading this.
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Re: OpenRA - C&C Red Alert open source

Postby Tranberry » 12 Mar 2013, 00:37

What strides are those?
I agree with Q until I post differently.
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Re: OpenRA - C&C Red Alert open source

Postby Evropi » 12 Mar 2013, 01:24

Tranberry {l Wrote}:What strides are those?

Xamarin Studio 2.0 (came out last month I think) being proprietary and initially being released without a Linux version, Miguel de Icaza's abandonment of Linux in favour of Mac OS X, the poor reception in the Linux and open source communities (that would rather see equally great and comprehensive toolkits like Qt being used), etcetera.
You just wasted 3 seconds of your life reading this.
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