Turning Square a clone to Bloxorz

Turning Square a clone to Bloxorz

Postby acme_pjz » 14 May 2010, 14:59

Turning Square is a clone and enhancement to popular puzzle game Bloxorz written in Visual Basic ( Good news: TurningSquare for Linux v0.1 is coming! Ported the code to FreeBasic. Please check the project page :D ), with all features in Bloxorz and some new:

    Built-in solver
    Level editor
    Random level generator
    Some new tiles: pyramid, block, ice

Project page: http://code.google.com/p/turningpolyhedron/

The license write in project page is GPLv3, but the majority of code was written in 2008, and maybe I want to put them in Public Domain.

I'm too lazy to upload screenshots :) maybe anyone who had played Bloxorz will know this is an interesting game...

Now I'm planning to make a 3D version, including some more new features, such as elevator, conveyor belt and so on... Any feedbacks or suggestions are welcome ... :)
Last edited by acme_pjz on 14 Mar 2011, 03:53, edited 1 time in total.
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Re: Turning Square a clone to Bloxorz

Postby qubodup » 14 May 2010, 17:37

Well, I guess I'll never know what your game looks like then, but I still have a suggestion: take a look at cuboid-clone :) Oh, and make it run on Linux and Mac ;P

The random level generator sounds like a nice feature!
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Re: Turning Square a clone to Bloxorz

Postby acme_pjz » 15 May 2010, 07:21

Finally I upload some screenshots:

Main menu (crappy :| )
Image

In game
Image

Auto solver
Image

Random level
Image

Level editor (crappy)
Image

Solve in level editor (crappy)
Image

Horribly, I forgot to upload the internationalized version (already in SVN)... so anyone who have downloaded the file will found that the language is Simplified Chinese :o (horrible to people who speaks English and can't recognize Chinese character ...) Later I'll upload the newer internationalized version...

Oh, and make it run on Linux and Mac
Linux, Visual Basic :| ... perhaps I need some people to port it into C/C++ (or FreeBasic or Gambas)... maybe it can play under Wine :) (untested)

Finally I found that Cuboid-Clone is an amazing game :) (But I can't download it, the link is broken :( ) I'm looking for some people who knows Cuboid's levels (Is copy levels piracy? It looks like that Cuboid copies some levels of Bloxorz...)
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Re: Turning Square a clone to Bloxorz

Postby qubodup » 15 May 2010, 13:00

(But I can't download it, the link is broken :( )
http://thomaseg1.p3dp.com/samples/
Is copy levels [copyright infringement]?

I think that in a logic game, which is nearly a mathematical puzzle, the layout can not be protected.
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Re: Turning Square a clone to Bloxorz

Postby acme_pjz » 16 May 2010, 15:20

When I upload a bug-fixed version I found that the download count of deprecated version is 16. But now it keeps growing up :| ... And the download count of new version is 0 :| Maybe someone links to the download ... What should I do?
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Re: Turning Square a clone to Bloxorz

Postby qubodup » 16 May 2010, 15:39

acme_pjz {l Wrote}:When I upload a bug-fixed version I found that the download count of deprecated version is 16. But now it keeps growing up :| ... And the download count of new version is 0 :| Maybe someone links to the download ... What should I do?

http://www.google.de/search?q=%22turnin ... alc.rar%22 might let you find the download-linkers. Contact them if you can.

And you need to use version numbers, so people can easily compare versions.
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Re: Turning Square a clone to Bloxorz

Postby acme_pjz » 17 May 2010, 06:13

I checked and found that it's a website of China, so it doesn't matter...

And I just planning to make a 3D clone, so 2D version won't be updated often. Now I just use the revision number as version :| In 3D version I'll add version number...
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Re: Turning Square a clone to Bloxorz

Postby acme_pjz » 13 Mar 2011, 07:15

qubodup {l Wrote}:Oh, and make it run on Linux and Mac ;P


Good news: TurningSquare for Linux v0.1 is coming! Please check the website http://code.google.com/p/turningpolyhedron/ again :)

Currently the map edit feature is still missing because it's not easy to write GUI code with SDL :| and maybe there are a lot of bugs ... so bug reports are welcome :)

INSTALL: You need FreeBasic (probably >= 0.21.1) to compile the source code, and you need following libraries: libSDL, libSDL_image, libSDL_ttf, libSDL_gfx, libgtk, libfontconfig.
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Re: Turning Square a clone to Bloxorz

Postby farcodev » 13 Mar 2011, 14:46

Keep up the good work, it seems to be a cool project, and puzzles are always welcome ! :D
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Re: Turning Square a clone to Bloxorz

Postby acme_pjz » 25 Aug 2011, 05:26

Hi everyone,

There are some videos:

http://www.youtube.com/watch?v=Z4co9KuOVpI Bloxorz level 1-10 played in TurningPolyhedron pre-alpha version (SVN r199)
http://www.youtube.com/watch?v=y0l-S-MRr5o Bloxorz level 1-10 played in TurningSquare
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Re: Turning Square a clone to Bloxorz

Postby farcodev » 26 Aug 2011, 03:10

good vids :)

are you planning to add another tricky obstacles and square effects ?
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Re: Turning Square a clone to Bloxorz

Postby acme_pjz » 26 Aug 2011, 07:44

farcodev {l Wrote}:good vids :)

are you planning to add another tricky obstacles and square effects ?


Of course ;) Now there is some new tricky obstacles but I just didn't show them in video. But please let me know if you have some good ideas :)

As for square effects, I think I'll spend some time to implement them ... (for example particle system is unimplementd)
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Re: Turning Square a clone to Bloxorz

Postby farcodev » 29 Aug 2011, 03:58

acme_pjz {l Wrote}:Of course ;) Now there is some new tricky obstacles but I just didn't show them in video. But please let me know if you have some good ideas :)

As for square effects, I think I'll spend some time to implement them ... (for example particle system is unimplementd)


sorry for the late answer, electricity problems due to the storm..

i have no idea yet, but have many magazines about logic games i'll see if there's something useful for you the next weekend.

For square effects, it would be cool, keep it up !
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Re: Turning Square a clone to Bloxorz

Postby acme_pjz » 05 Sep 2011, 16:02

Hi everyone,

I have a good news: Turning Polyhedron alpha version 0.0.1-1 is released! [ Windows only, sorry :( If you want to port it to Linux (possibly C++ with OGRE) or have any plan or idea, please contact me ] Please check the project homepage http://code.google.com/p/turningpolyhedron/ for download :)

And I have some new exciting videos:

Multi-level rolling block mazes and solver in TurningPolyhedron 0.0.1-1
Color zone maze solver and generator in TurningPolyhedron 0.0.1-1
Multi-level rolling block maze generator in TurningPolyhedron 0.0.1-1
U-shaped polyhedron support in Turning Polyhedron 0.0.1-1
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Re: Turning Square a clone to Bloxorz

Postby farcodev » 10 Sep 2011, 00:19

lol i like the http://www.youtube.com/watch?v=wMUabbd9HvY, a tricky level :)
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Re: Turning Square a clone to Bloxorz

Postby Baatkro1 » 01 Mar 2016, 08:37

But now it keeps growing up :| ... And the download count of new version is 0 :| Maybe someone links to the download ... What should I do?????
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Re: Turning Square a clone to Bloxorz

Postby acme_pjz » 02 Mar 2016, 14:50

Baatkro1 {l Wrote}:But now it keeps growing up :| ... And the download count of new version is 0 :| Maybe someone links to the download ... What should I do?????


:| I don't know what do you mean... I think Google code was closed, and the project was moved to https://github.com/acmepjz/turningpolyhedron, although I'm not going to develop it anymore...
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