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Aleona's Tales: RTS

PostPosted: 03 Dec 2012, 08:23
by Kyran
Greetings FreeGameDev Land! I just popped on in to introduce Aleona's Tales to the world.

Aleona's Tales is a RTS game built using the art assets of the old FcMP and powered by Stratagus Core. It is both single and multiplayer, and is supported on Linux, Windows and Maemo (well, soonish anyway). The code is GPL2, most art is GPL2, with some CC slipping in somewhere.

Image

Some exciting videos of me failing at the game:
Aleona's Tales Campaign Mission 5
For the Motherland Gametype
Die cis scum

Aleona's Tales 2.2.7.1 is currently available to download, although you'd be better off waiting for the next version.

Any contributions are welcome. Why not make a map? Yeah, you should make a map.

Project Links:
Launchpad
Downloads
Forums

Re: Aleona's Tales: RTS

PostPosted: 03 Dec 2012, 10:49
by charlie
I approved the topic although I don't approve of the term 'Insta Rape'.

Thanks for removing it. :)

Re: Aleona's Tales: RTS

PostPosted: 05 Apr 2013, 15:21
by Kyran
Aleona's Tales 2.2.7.2 has been released. It is also now playable on the OpenPandora console. The highlight of this version is the For the Motherland game-mode.

Re: Aleona's Tales: RTS

PostPosted: 06 Apr 2013, 03:02
by qubodup
Kyran {l Wrote}:The highlight of this version is the For the Motherland game-mode.

Can we read more about this somewhere?

EDIT: oh, I see, one of the video links in your first post shows it: https://www.youtube.com/watch?v=HTDrtjvB20I

For the Motherland is a 2+AI VS 2+AI custom gametype for Aleona's Tales. Similar to the Desert Strike gametype seen in Starcraft. Each player allocates resources to units of their preference. These units are then spawned in for the friendly AI to use in attacking the enemy team.

Re: Aleona's Tales: RTS

PostPosted: 20 Mar 2015, 03:32
by Kyran
Aleona's Tales 2.3 has been released. It is now included with Wargus. You can download it here. It requires Stratagus 2.3, which can be found here.


youtu.be/c4ohi_EkKC8