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Stick Portal: HTML5, Box2Djs, Coffeescript, and open source

PostPosted: 24 May 2012, 17:27
by glinden
I wanted to share an early version of a game I'm calling Stick Portal.

Image

It's entirely written in Coffescript using HTML5 canvas. Just need a browser to play, works pretty well on mobile devices (add it to your home screen and it'll even go full screen and behave like a free app).

The current version has ten levels that are the tutorials to teach players how to play the game. I've just started on the level editor that will, eventually, allow people to create their own levels easily and share them with others.

Stick Portal is free to play, open source (MIT license), and the code is available on GitHub. The source might be useful to people working on similar games as it contains examples of ways to use the Box2Djs physics engine, handling touch and multi-touch (and accelerometer) on mobile devices, how to make your web page look like an app, plenty of examples of working with HTML5 Canvas, crazy things like a way to automatically resize the canvas when the browser window changes or a device rotates, and a lot of other goodies.

I plan to keep working on this and extend it to include an editor, but I've been sitting on this long enough so, in the spirit of launch early and often, I'm putting it out now. Please let me know what you think, and I'd love it if you'd drop me a note if your kids like the game or if the examples in the source turn out to be useful to you.

Re: Stick Portal: HTML5, Box2Djs, Coffeescript, and open sou

PostPosted: 26 May 2012, 16:00
by MCMic
Played a few levels, had great fun :)
I stopped at the one on the screenshot.

Thank you for this game, keep up the good work!

Re: Stick Portal: HTML5, Box2Djs, Coffeescript, and open sou

PostPosted: 26 May 2012, 17:23
by madbad
Really really nice!
Well done

Re: Stick Portal: HTML5, Box2Djs, Coffeescript, and open sou

PostPosted: 26 May 2012, 18:13
by ctdabomb
this is pretty sweet! it could used some improvement(like level saving, editor? better/more graphics), but I LIKE IT!

Re: Stick Portal: HTML5, Box2Djs, Coffeescript, and open sou

PostPosted: 26 May 2012, 19:11
by farcodev
great job !

Re: Stick Portal: HTML5, Box2Djs, Coffeescript, and open sou

PostPosted: 30 May 2012, 12:24
by oberhamsi
I like it!

I'd suggest adding a mini-help on the game page: WASD, mouse clicks, etc. and that the goal is to touch that yellow glowing thing :)