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GeneticInvasion

PostPosted: 28 Sep 2011, 14:27
by MCMic
Hi!

GeneticInvasion is a tower defence in which enemies evolves thanks to an evolutionary algorithm.
A presentation already has been posted on the FreeGamer blog : http://freegamer.blogspot.com/2011/09/g ... fence.html

If some of you could pull the last git revision, try the game and tell me if it's too hard, too easy, or just boring or something, it would help us improving the game for the next release.

Git informations are available here : http://projects.haxx.es/p/genetic-invas ... ee/master/

Note : If you want to change control keys you need to edit the file ~/.geneticInvasion/controls (under GNU/Linux, might be elsewhere on other OS) and add "bind left [keycode]" for each control you wanna change, right left down up being the most useful.

Re: GeneticInvasion

PostPosted: 31 Oct 2011, 11:43
by MCMic
The 0.4.5 version is out!

Features:
  • Some graphic enhances
  • Controls can be changed in a new menu
  • Evolution is a bit better
  • Medals can be earned
  • A new halloween level is available

Download : http://projects.haxx.es/p/genetic-invasion/downloads/
Source code : http://projects.haxx.es/p/genetic-invas ... ee/master/
If you feel the need of a map editor, consider donating for it : https://elveos.org/features/722/descrip ... map-editor

Re: GeneticInvasion

PostPosted: 01 Nov 2011, 16:00
by FreakNigh
Please provide a few screenshots and possibly a youtube vid.

Re: GeneticInvasion

PostPosted: 03 Nov 2011, 13:51
by MCMic
There is a video on the official website and in the freegamer blog news which is the first link of the first post.
http://projects.haxx.es/p/genetic-invasion/

Re: GeneticInvasion

PostPosted: 03 Nov 2011, 14:00
by FreakNigh
Haha cool =) Has an atari feel to it. Love the music. Your birds desperately need a flocking algorithm though. Any plans for a mobile release so I can play it on my ipad and give you a few bucks?

Re: GeneticInvasion

PostPosted: 03 Nov 2011, 14:25
by MCMic
Nope, absolutely no plans of mobile release. It seems complicated and not really interesting.
I'm not even sure it's possible/easy to port a C++/SFML game to Apple devices or Android ones.

Re: GeneticInvasion

PostPosted: 03 Nov 2011, 14:33
by FreakNigh
If your using sdl I believe it is about as easy as it gets.

Re: GeneticInvasion

PostPosted: 03 Nov 2011, 14:37
by oln
FreakNigh {l Wrote}:If your using sdl I believe it is about as easy as it gets.

I'm not even sure it's possible/easy to port a C++/SFML game to Apple devices or Android ones.

Also you need a genuine mac etc.

Re: GeneticInvasion

PostPosted: 03 Nov 2011, 14:39
by MCMic
We would need a whole new interface, as GeneticInvasion is made to be played with keyboard+mouse.
That seems a lot of work ^^.

Re: GeneticInvasion

PostPosted: 03 Nov 2011, 14:58
by FreakNigh
Ya it's all for funsies... Doesn't matter. I didn't convert my projects over either for probably all the same reasons. 'was just asking.

Re: GeneticInvasion

PostPosted: 24 Jan 2012, 11:47
by MCMic
Genetic Invasion has been released in version 0.5.1, featuring a brand new map editor.
Please find the downloads at http://projects.haxx.es/p/genetic-invasion/downloads/