Promotion video
Click on the image above to play the video.
Introduction
Radakan is an open source single-player RPG in a unique dark fantasy-setting. It has been developed for a while and is now getting to a point it needs your help very much to become the game we envisioned it to be.
Radakan is a hard, dangerous world for its inhabitants, and you're just one of them. You never will be the big, bright hero that fights against hordes of creatures in an afternoon. Instead, players have to be careful and aware of the risks they take. Every action can mean the difference between survival and death. You will seldom be forced to fight, but violence will always be an option.
Players should enjoy and explore the world of Radakan. We want an unique setting instead of falling back on fantasy stereotypes. Unique races, vegetation and places should help to make the game feel lively and interesting giving us the opportunity to narrate new complex stories.
From the player perspective, Radakan is a sandbox, where every choice has its consequences. We planned to have multiple main storylines, to allow the player to pick the storyline(s) that suit his character best. This way we won't force players to follow our expectations.
Talent needed
- Concept artists
- Modelers
- Python programmers
- Dialog and story writers
If you want to contribute in another area, feel free to contact us.
We consider long term enthusiasm far more important than the right set of pre-existing skills and hope that you will share this enthusiasm with us.
Licenses
The code is licensed under a modified BSD license, which means Radakan is open source.
Our art is licensed under the free CC-BY-SA license.
Radakan is and will be free to play, to share, and to modify.
Technology
Radakan is implemented in Python. It is platform independent, because we only use portable libraries.
The Radakan uses Panda3D as its 3D engine.
Website
Team
The current team took over Radakan in December 2008 and partially restarted the project. The biggest change was the programming language switch to Python.
The Radakan team is -intentionally- very loosely structured. We do not require samples of previous work or a fixed weekly amount of time spent working on Radakan.
I(Taldor) am the lead developer and currently the only programmer.
Contact
We prefer to communicate using IRC. You can find us in the #Radakan channel at freenode.net.
If you don't have an IRC client, we recommend using the Freenode web-IRC client.
Of course you can also make a post on our forums.
Screenshot
Demonstration video
Click on the image above to play the video.
Art examples
Thanks to Radakan's long history, we already have some content to show to you:
Audio examples
Concept art
In case the images below are considered to large, please let me know.
Models
Feedback
Any feedback would be highly appreciated, be it praise, criticism or questions.