Just a quick info post:
news: http://blog.wolfire.com/2011/08/HGE-com ... yan-Gordon
websites:
http://hge.relishgames.com/
http://icculus.org/hge-unix/
License: zlib/libpng License
repository: http://hg.icculus.org/icculus/hge-unix/
I had ported HGE to the Mac a few years ago for Red Marble Games.
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When Hammerfight came along for Humble Indie Bundle #3, I didn't want to reinvent the wheel, so Red Marble and I discussed the HGE work we had already done. They were incredibly supportive, and let me use it as a starting point for Hammerfight. And now, they have graciously allowed me to open source that work, with the revision history intact, so others can benefit from it, too.
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