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Venzone - an ASCII adventure/platformer

PostPosted: 05 Dec 2019, 20:01
by ffaf
Friuli, 1748.
The evil Orcolat has awaken again. Reach the top of the Alps and steal his Poleaxe, or watch your town suffer a devastating earthquake.


Screencast:
Image

Homepage: link.
Repo: link (GPLv3)

Re: Venzone - an ASCII adventure/platformer

PostPosted: 09 Dec 2019, 01:05
by ffaf
Game has been released. Grab your copy here!

Re: Venzone - an ASCII adventure/platformer

PostPosted: 11 Dec 2019, 03:24
by Technopeasant
Cool that it is an actual terminal application. Odd controls though.

Re: Venzone - an ASCII adventure/platformer

PostPosted: 11 Dec 2019, 08:40
by ffaf
Technopeasant {l Wrote}:Odd controls though.


Yup, was a test of what you can achieve with bare ANSI+standard input. It was interesting but many people are not fond of the "Sierra SCI"-like controls

Re: Venzone - an ASCII adventure/platformer

PostPosted: 13 Dec 2019, 05:07
by dulsi
Controls are a little annoying. Nice work. I wanted to do something similar in the past but haven't had a chance to try.

Re: Venzone - an ASCII adventure/platformer

PostPosted: 13 Dec 2019, 05:46
by ffaf
dulsi {l Wrote}:Controls are a little annoying. Nice work. I wanted to do something similar in the past but haven't had a chance to try.


Thanks for the feedback. Cross platform compatibility (without importing sdl or the like) was a pain in the proverbial butt, so I am happy with the result!

Re: Venzone - an ASCII adventure/platformer

PostPosted: 07 Jul 2021, 09:29
by trevor
Looks really cool. I love ascii art. Please rewrite in pure c. C is better then hipster's langs. ^___^

Re: Venzone - an ASCII adventure/platformer

PostPosted: 07 Jul 2021, 09:55
by ffaf
trevor {l Wrote}:Looks really cool. I love ascii art. Please rewrite in pure c. C is better then hipster's langs. ^___^

Ahaah I do not dislike C but I really know very little of it and feel not that comfortable writing even a small program! I do agree it is easier for other people to compile when it is C!