Venzone - an ASCII adventure/platformer

Venzone - an ASCII adventure/platformer

Postby ffaf » 05 Dec 2019, 20:01

Friuli, 1748.
The evil Orcolat has awaken again. Reach the top of the Alps and steal his Poleaxe, or watch your town suffer a devastating earthquake.


Screencast:
Image

Homepage: link.
Repo: link (GPLv3)
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Re: Venzone - an ASCII adventure/platformer

Postby ffaf » 09 Dec 2019, 01:05

Game has been released. Grab your copy here!
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Re: Venzone - an ASCII adventure/platformer

Postby Technopeasant » 11 Dec 2019, 03:24

Cool that it is an actual terminal application. Odd controls though.
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Re: Venzone - an ASCII adventure/platformer

Postby ffaf » 11 Dec 2019, 08:40

Technopeasant {l Wrote}:Odd controls though.


Yup, was a test of what you can achieve with bare ANSI+standard input. It was interesting but many people are not fond of the "Sierra SCI"-like controls
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Re: Venzone - an ASCII adventure/platformer

Postby dulsi » 13 Dec 2019, 05:07

Controls are a little annoying. Nice work. I wanted to do something similar in the past but haven't had a chance to try.
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Re: Venzone - an ASCII adventure/platformer

Postby ffaf » 13 Dec 2019, 05:46

dulsi {l Wrote}:Controls are a little annoying. Nice work. I wanted to do something similar in the past but haven't had a chance to try.


Thanks for the feedback. Cross platform compatibility (without importing sdl or the like) was a pain in the proverbial butt, so I am happy with the result!
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