Page 1 of 1

Duoban - a sokoban inspired game [godot]

PostPosted: 27 Oct 2019, 13:09
by rubberduck
I work on a sokoban inspired puzzle game called duoban using godot 3

You have 2 players, a blue one and a green one and you need to get both into their goal. Beware that if one player is in the goal you can't move it anymore.
Switching players works with the spacebar.

screenshots:
Image
Image

video:
https://video.ploud.fr/videos/watch/735 ... 0d00484c04

repository:
https://notabug.org/rbduck/Duoban

download (stable builds for linux and windows):
https://sebastianplaten.lima-city.de/duoban/builds/

Re: Duoban - a sokoban inspired game [godot]

PostPosted: 27 Oct 2019, 15:04
by acme_pjz
The multi-layer level looks cool :)

Does your game have built-in level editor?

Re: Duoban - a sokoban inspired game [godot]

PostPosted: 27 Oct 2019, 15:10
by rubberduck
not yet, maybe in the future, currently you need to do this in the godot editor.
Currently it works by inheriting the base_level scene, that includes 2 gridmaps, one with placeholder tiles, where it is easier to test and change parts. The other one is for the final tiles, removing the placeholder / test tiles when the level is finished.

I want to make a video soon, how to make levels.