Duoban - a sokoban inspired game [godot]

Duoban - a sokoban inspired game [godot]

Postby rubberduck » 27 Oct 2019, 13:09

I work on a sokoban inspired puzzle game called duoban using godot 3

You have 2 players, a blue one and a green one and you need to get both into their goal. Beware that if one player is in the goal you can't move it anymore.
Switching players works with the spacebar.

screenshots:
Image
Image

video:
https://video.ploud.fr/videos/watch/735 ... 0d00484c04

repository:
https://notabug.org/rbduck/Duoban

download (stable builds for linux and windows):
https://sebastianplaten.lima-city.de/duoban/builds/
https://notabug.org/rbduck/Nucleagacy
my puzzle / action game in godot 4
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Re: Duoban - a sokoban inspired game [godot]

Postby acme_pjz » 27 Oct 2019, 15:04

The multi-layer level looks cool :)

Does your game have built-in level editor?
Some of my open source games on GitHub
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Re: Duoban - a sokoban inspired game [godot]

Postby rubberduck » 27 Oct 2019, 15:10

not yet, maybe in the future, currently you need to do this in the godot editor.
Currently it works by inheriting the base_level scene, that includes 2 gridmaps, one with placeholder tiles, where it is easier to test and change parts. The other one is for the final tiles, removing the placeholder / test tiles when the level is finished.

I want to make a video soon, how to make levels.
https://notabug.org/rbduck/Nucleagacy
my puzzle / action game in godot 4
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