Harmonist is a graphical coffee-break stealth roguelike game I've been working on for a few months. You play as a small and weak gawalt monkey that infiltrates Dayoriah Clan's domain to rescue a friend who was captured while trying to retrieve a stolen powerful artifact.
The code is based on a previous project of mine (Boohu), written in Go. I've made a first release today, under the BSD-like ISC license. Graphical tiles can be distributed either under ISC or CC-BY.
The game is short, but quite complete and stable for me. One thing that probably still needs some serious polish are the english texts (I try to do my best, but I'm not an english native speaker). I also mainly only test the game on OpenBSD, though some short tests seem to indicate the various flavors (graphical native Tk or WebAssembly in browser, and terminal ASCII) work fine on Linux too (tested only on Void Linux), but I'll be glad to know if it runs ok on other distros.
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