Stellar Forces - v0.5 released

Stellar Forces - v0.5 released

Postby SteveSmith » 15 Jan 2010, 18:09

v0.5 of the Stellar Forces client has been released. This is the 5th new version of the client just this year, which should give some indication of the rate of progress. The first version was only released about 2 months ago, but already there have been over 40 games played and about 10 currently being played. New missions are also being added all the time - "Escort" is the latest one that I addded a couple of days ago.

Stellar Forces is a remake of Laser Squad, the squad-level turn-based strategy game from the last millenium. This remake keeps the same mechanics, but has updated graphics and a games lobby, so players from anywhere can connect up and fight it out!

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Re: Stellar Forces - v0.5 released

Postby charlie » 17 Jan 2010, 12:55

Looking good, keep it up!

Is there a development roadmap for future versions?
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Re: Stellar Forces - v0.5 released

Postby SteveSmith » 18 Jan 2010, 10:24

Cheers! I'm surprised how long of managed to keep myself interested in this project! :) I think it's because of the small community of eager players that I want to keep developing this one - as long as there are people playing it, I'm sure I'll be developing it. And muchos credit to Cornmaster as well for virtually writing the wiki by himself and providing loads of good feedback.

There's no specific roadmap. I've got my own epic todo list, but it's really a case of whatever I think needs adding next whether it be a new mission or new equpment or whatever. Also, since there's the "vote for next feature" feature, I'll also be implementing whatever the user want most every few days.
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