Dawn of the era
Posted: 11 Mar 2019, 18:50
Hello!
An user on opengameart.org suggested me to post my request for collaboration so here I am!
I have spent past years developing a turn based strategy game project,
the game is inspired at software like Xcom but it is ported in a
fantasy scenario (so i could use magic ;-)).
After so much work the game is now feature complete but still lacks
some arts to be actually completed (except for bugs that will popup in
the future of course!).
The game is in 3D (uses openGL for rendering, and a custom engine)
and, while many of the contents are procedurally generated it still
misses the characters models.
At the bare minimum three models are needed: a warrior an wizard and
an healer. More would be fantastic but not a priority at this time.
The game load model in MD2 file format, i am using a model borrowed
from the excellent "UFO: alien invasion" that you can find here:
https://notabug.org/cage/dote/src/maste ... /ai/ortnok
I hope i could find someone that help me with this task.
The game is released under GPLv3 or later and the sources can be found
here:
https://notabug.org/cage/dote/
it works only on linux, though.
The discussion on opengameart
https://opengameart.org/forumtopic/dawn ... ment-77353
(you will find a few screenshot of the game there)
brought to my attention this model:
https://opengameart.org/content/isometr ... nd-heroine
that probably is very near to what i would like to put in my game, unfortunately blender seems
like an alien artifact for my brain, and i simply i prefer to code!
Feel free to ask for more, if interested.
An thanks in advance for any help/suggestions!
Bye!
C.
An user on opengameart.org suggested me to post my request for collaboration so here I am!
I have spent past years developing a turn based strategy game project,
the game is inspired at software like Xcom but it is ported in a
fantasy scenario (so i could use magic ;-)).
After so much work the game is now feature complete but still lacks
some arts to be actually completed (except for bugs that will popup in
the future of course!).
The game is in 3D (uses openGL for rendering, and a custom engine)
and, while many of the contents are procedurally generated it still
misses the characters models.
At the bare minimum three models are needed: a warrior an wizard and
an healer. More would be fantastic but not a priority at this time.
The game load model in MD2 file format, i am using a model borrowed
from the excellent "UFO: alien invasion" that you can find here:
https://notabug.org/cage/dote/src/maste ... /ai/ortnok
I hope i could find someone that help me with this task.
The game is released under GPLv3 or later and the sources can be found
here:
https://notabug.org/cage/dote/
it works only on linux, though.
The discussion on opengameart
https://opengameart.org/forumtopic/dawn ... ment-77353
(you will find a few screenshot of the game there)
brought to my attention this model:
https://opengameart.org/content/isometr ... nd-heroine
that probably is very near to what i would like to put in my game, unfortunately blender seems
like an alien artifact for my brain, and i simply i prefer to code!
Feel free to ask for more, if interested.
An thanks in advance for any help/suggestions!
Bye!
C.