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ggj11 starchild saviors

PostPosted: 31 Jan 2011, 15:02
by oln
I was also participating at ggj this year.
ss_screen1.png

My team made a pitch-controlled game where the objective is to avoid comets.
Unfortunately we started out with a GPL-library for the pitch detection, and then realised the last day that submissions had to be CC-NC-SA, so had to hack together something quick using a FFT library.
Which made the pitch detection suck a bit.

(reqires SFML to be installed if running in linux)

http://globalgamejam.org/2011/starchild-saviors (best team image ever :p)

Also got a repository at http://gitorious.org/starchild_saviouor, might do some work and improve the game a bit.

Re: ggj11 starchild saviors

PostPosted: 31 Jan 2011, 15:42
by TheAncientGoat
CC-BY SA NC :| What kind of ridiculousness is that?

Re: ggj11 starchild saviors

PostPosted: 11 Feb 2011, 18:44
by farcodev
globalgamejam seems to be as elitist as igdf

Re: ggj11 starchild saviors

PostPosted: 15 Feb 2011, 07:52
by qubodup
the license was enforced by ggj. the teams can release under different licenses elsewhere though.

I can't build this one. will try to remember to test on 32bit linux box later. It sure looks nice on the screenshot :)