Pyskool

Pyskool

Postby SkoolKid » 29 Jul 2010, 19:15

Pyskool - remake of Skool Daze and Back to Skool in Python and Pygame

Pyskool is a fairly faithful remake of the classic ZX Spectrum games 'Skool Daze' and 'Back to Skool' written in Python and Pygame. It should run on any platform for which Pygame is available, which includes Windows, Linux, OS X and the *BSDs.

Pyskool could also be regarded as an engine for building Skool-like games using a collection of PNGs, OGGs, and plain text configuration files. To demonstrate what's possible by tweaking the collection of PNGs, OGGs and config files, three "remixes" are included: Skool Daze Take Too, Ezad Looks, and Back to Skool Daze.

Website: http://pyskool.ca/
Licence: GPLv3

Screenshot:
Image

More screenshots: http://pyskool.ca/?page_id=237
Documentation (user and developer): http://pyskool.ca/docs/pyskool/
Last edited by SkoolKid on 03 Aug 2010, 01:41, edited 1 time in total.
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Re: Pyskool

Postby michalg » 30 Jul 2010, 18:44

That game was really cool :) I loved playing it on zx spectrum :D

It would be nice to upgrade graphics, at least a bit, something like http://retrospec.sgn.net/users/rjordan/ ... creens.htm
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Re: Pyskool

Postby SkoolKid » 03 Aug 2010, 01:45

michalg {l Wrote}:It would be nice to upgrade graphics, at least a bit, something like http://retrospec.sgn.net/users/rjordan/ ... creens.htm

You're not the first person to say that. Since my own graphic skills are somewhat lacking, I'd be happy to accept contributions. :) Some upgraded sound effects would be good too...
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Re: Pyskool

Postby SkoolKid » 03 Nov 2010, 14:01

Just a quick note to say that Pyskool 0.5.2 has been released:

http://pyskool.ca/?p=393

0.5.2 is a minor update that adds the jumping sound effect that should have been in the original Spectrum version of Skool Daze.
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Re: Pyskool

Postby SkoolKid » 15 Mar 2011, 15:58

Another quick note to say that Pyskool 0.5.4 has been released.

http://pyskool.ca/?page_id=44

0.5.4 fixes the nasty bug that causes a crash when Eric tries to get on the bike.
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Re: Pyskool

Postby SkoolKid » 05 Jun 2011, 14:21

Pyskool 0.6 has been released.

http://pyskool.ca/?p=535
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Re: Pyskool

Postby SkoolKid » 03 Dec 2012, 15:34

Pyskool 1.0 has been released.

http://pyskool.ca/?p=769
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Re: Pyskool

Postby SkoolKid » 01 Dec 2013, 17:13

Pyskool 1.1 has been released.

The main new features are high-quality (44.1kHz) sound effects, and hitting sound effects for Skool Daze.

http://pyskool.ca/?p=877
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Re: Pyskool

Postby c_xong » 02 Dec 2013, 01:35

What are your thoughts on incorporating Klass of 99?
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