DRL (former DoomRL) is now FOSS (more or less)

DRL (former DoomRL) is now FOSS (more or less)

Postby Julius » 11 Dec 2016, 13:47

https://github.com/ChaosForge/doomrl
https://drl.chaosforge.org/

The code is under the GPL 2.0 license, while the original art is under the CC-BY-SA 4.0 license

So it is fully FOSS now, although some of the graphics are still questionable in regards to the DOOM IP. But if one was to fix that, it could be another cool FOSS game.
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Re: DRL (former DoomRL) is now FOSS (more or less)

Postby Taknamay » 12 Dec 2016, 01:56

I have been waiting for this to happen one day :D

I care more about the software anyway, although fully free assets are of course good too.
Check out the #freegaming tag on fediverse.
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Re: DRL (former DoomRL) is now FOSS (more or less)

Postby Lyberta » 12 Dec 2016, 08:34

Deleted.
Last edited by Lyberta on 01 Oct 2021, 06:53, edited 1 time in total.
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Re: DRL (former DoomRL) is now FOSS (more or less)

Postby mdtrooper » 23 Dec 2016, 03:26

But at the moment, the code does not compile in GNU/Linux :cry: https://github.com/ChaosForge/doomrl/issues/3
And I have a Patreon in https://www.patreon.com/migueldedios.
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Re: DRL (former DoomRL) is now FOSS (more or less)

Postby Taknamay » 23 Dec 2016, 15:37

mdtrooper {l Wrote}:But at the moment, the code does not compile in GNU/Linux :cry: https://github.com/ChaosForge/doomrl/issues/3

Dang... well give it some time. I'm sure in a couple weeks there will be a port. And maybe a 64-bit port? Not sure how difficult that would be.
Check out the #freegaming tag on fediverse.
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Re: DRL (former DoomRL) is now FOSS (more or less)

Postby dulsi » 04 Apr 2021, 02:58

I decided to try it. This comment has instructions for compiling on linux. I had to do a bunch more changes to get it to compile. Even with that it is now looking for liblua5.1.a. I can't find how that is specified. Even if I did Fedora has lua 5.4. I don't know if that version would even work.
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Re: DRL (former DoomRL) is now FOSS (more or less)

Postby mdtrooper » 07 Apr 2021, 23:19

Yes, it is a problem...the game is more or less dead...I can not compile it too.
And I have a Patreon in https://www.patreon.com/migueldedios.
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Re: DRL (former DoomRL) is now FOSS (more or less)

Postby Technopeasant » 10 Apr 2021, 01:28

Julius {l Wrote}:So it is fully FOSS now, although some of the graphics are still questionable in regards to the DOOM IP. But if one was to fix that, it could be another cool FOSS game.


FreedoomRL? ;)
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