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Porting Me and My Shadow to Android

PostPosted: 20 Sep 2018, 04:53
by tdh10
After two days of work I managed to build Android version of all dependencies of MnMS, and the game itself. It runs on my phone, but unfortunately SDL Android doesn't support 32bpp video surface, so the graphics doesn't display at all Now I need to check if changing it to 16bpp works Maybe a lot of code in the game should be changed, too

Re: Porting Me and My Shadow to Android

PostPosted: 05 Nov 2018, 11:56
by Akien
Maybe this thread should be moved to the Me and My Shadow forum? https://forum.freegamedev.net/viewforum.php?f=48

Re: Porting Me and My Shadow to Android

PostPosted: 05 Nov 2018, 12:58
by acme_pjz
I have to say the OP is probably spamming, the original post is here: https://forum.freegamedev.net/viewtopic.php?f=48&t=4421