A platform for open source game clones

A platform for open source game clones

Postby jdc » 20 Dec 2017, 13:48

Found this link of open source game clones. Think is a nice project to be associated with free game dev.

https://osgameclones.com/
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Re: A platform for open source game clones

Postby Lyberta » 21 Dec 2017, 14:33

It seems like it includes game with proprietary assets which are not welcome on this particular forum.
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Re: A platform for open source game clones

Postby Julius » 21 Dec 2017, 15:32

Lyberta {l Wrote}:It seems like it includes game with proprietary assets which are not welcome on this particular forum.


Not true... proprietary assets are not very appreciated by some users here, but as long as the source-code falls under the OSI definition of open-source it is perfectly fine to discuss here (that is sort of the minimum requirement... FOSS is of course better).

But that catalogue linked by the OP has been mentioned several times before... so a simple search would have been better.
“You never change things by fighting the existing reality. To change something, build a new model that makes the existing model obsolete” - Buckminster Fuller
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Re: A platform for open source game clones

Postby mdtrooper » 28 Dec 2017, 01:44

Lyberta {l Wrote}:It seems like it includes game with proprietary assets which are not welcome on this particular forum.


Yes, "propietary assets" is a nail in the ass today ... but in a next future it will be a bad memory. For example OpenTTD https://www.openttd.org/, some years ago it was a good free software engine (without assets, you needed to get from ownership game) and now, it has OpenGFX, OpenMSX and OpenSFX to be a complete game.

I hope the time for free assets for OpenRCT2 https://openrct2.org/ will be short.
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