Why are almost all open source games copycats?

Re: Why are almost all open source games copycats?

Postby charlie » 02 Nov 2017, 20:10

Duion {l Wrote}:
dulsi {l Wrote}:Even if many open source games start as clones, they generally grow to have new features and don't try to perfectly clone everything.

Most if not all of them do not even make it to the same quality level as the original, which is quite pathetic in many cases considering the original is like 10-20 years old and technology has progressed vastly in that time.

We've been through this one. I advise you to drop it. To expect a volunteer spare-time programmer (often self-taught or learning) to match commercially made projects (even if made 10+ years ago) is a nonsense, as is not acknowledging the goals of many of these contributors (often not to out-pretty the original but to add, extend or modify certain features).
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Re: Why are almost all open source games copycats?

Postby Duion » 03 Nov 2017, 02:22

It is possible even as an amateur to match commercially made projects that were made some years ago, technology is developing fast, so you work on a big advantage nowadays.
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