Godot Community Game Jam - June 2016

Godot Community Game Jam - June 2016

Postby Akien » 04 Jun 2016, 00:07

Hi everyone,

We just launched a Godot game jam that will run for a bit more than three weeks, from Saturday, June 4th to Monday, June 27th.

godot-jam-june-2016-s.jpg
Godot Community Game Jam - June 2016

The main theme of the jam is Procedural, with an optional bonus theme being Only two colors.

The jam is meant for beginners and advanced users alike, giving an opportunity to the community to learn together and produce open source games.
Indeed, one of the only requirements of the jam is that the submitted games should use open source licenses, so that they can be used as learning material by all other Godot users.


Don't hesitate to join the game jam and/or share the news to give Godot the visibility it deserves!
Godot Engine project manager and maintainer.
Occasional FOSS gamedev: Lugaru, OpenDungeons, Jetpaca, Minilens.
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Akien
 
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