Hey! I have a dream of being a big game developer.
I have always been a big fan of Suikoden, especially Suikoden 2. Midway through development of Suikoden 3 the lead developer of the past Suikoden games left Konami.
Since then the series has seen it's fair share of bad releases. Konami has said in 2015 that they have halted development of Suikoden.
My idea is to use the power of people in large numbers (the same theme of this truly amazing series) to make a new game. Not a clone at all, but a new game to celebrate the pros of its predecessors.
In Suikoden you are challenged with recruiting 108 'stars of destiny' that each represent a person in the world you play in. Typically you'd encounter random monsters and fight bosses, while collecting items to suit up your team of 6 that you fight with along with collecting things for your base to upgrade it and make your play through feel like you truly accomplish something.
I don't want to dictate any kind of absurd amount of ideas for the game, but I do think designing it to look and feel like the traditional 2d version, but truly be 3d with a nice artistic touch because that would really do it justice.
Other than that the story usually revolves around a corrupt government thirsting for power and exiling the protagonist and instigating/flat out starting a war if not botching peace treaties and sacrificing innocent people to one of the '27 true runes'.
If you haven't checked out Suikoden yet and you like a good story/rpg you should definitely give it a whirl. It lays a nice template for a new generation of rpg and it could be really fun to help create the immersive new world's storyline and character dialogue.
I literally know nothing about coding, I know the names of a few programming languages, but no more than that. Please forgive me for not having more of this pieced together. I hope that this is the right idea for open-source game development.
Thank you for reading this and nice to meet you if you reply.