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turn based rpg engine

PostPosted: 19 Oct 2010, 16:20
by raptorus
Hi

I just wanted to know whether somebody knows a rpg engine with a turn based battle system.
Final Fatasy 7 and so on.
But it shouldnt be sprite-based.

More like this:
http://www.enterbrain.co.jp/tkool/RPG_XP/eng/capt02.gif

i searched on sourceforge and google but nothing to find...

thanks

Re: turn based rpg engine

PostPosted: 19 Oct 2010, 18:37
by qubodup
Fall of Imiryn's engine could be used, Allacrost has one and EasyRPG is an intended RPGMaker clone (not usable yet I believe).

Don't remember anything else from the top of my head. What's your plan? :)

Re: turn based rpg engine

PostPosted: 19 Oct 2010, 22:46
by raptorus
XD

qubodup,
do you know moments in "real-life", where you think: "The person know exactly what I think/plan, s***"
Now, i have these feeling xD through the internet!!!!!!

thanks.
Allacost looks ok, but still too "sprite-based"
Can somebody help more?

Re: turn based rpg engine

PostPosted: 20 Oct 2010, 16:17
by qubodup
raptorus {l Wrote}:Allacost looks ok, but still too "sprite-based"

Sorry, your "not sprite-based" condition slipped my mind.

What would be the alternative to spite based? Text-based? 3D? Tactical combat that uses the 'normal' non-battle sprites during the battle? (like final fantasy tactics?)

Perhaps you could draw a mockup of how you visualize a battle in the engine you're looking for?

Re: turn based rpg engine

PostPosted: 20 Oct 2010, 16:34
by charlie

This link doesn't work for me.

Re: turn based rpg engine

PostPosted: 20 Oct 2010, 17:14
by qubodup
charlie {l Wrote}:

This link doesn't work for me.

Fist one here.

Re: turn based rpg engine

PostPosted: 20 Oct 2010, 17:20
by charlie
Ah ok. I guess by "not sprite based" he means more pictorial - so you just have static images representing characters / images rather than sprites that are animated and move around on screen.

I have seen such an engine on happypenguin.org before, but that is down at the moment.

Re: turn based rpg engine

PostPosted: 20 Oct 2010, 21:26
by raptorus
hmm, you missunderstood me. Or better. I cant describe it better with my poor english xD

for me:
sprites are images that are bigger than 32x32px
xD

Re: turn based rpg engine

PostPosted: 20 Oct 2010, 21:29
by raptorus
this guy isnt a "sprite"
he is bigger than 32x32px
;)
http://www.allacrost.org/media/screensh ... en_03d.jpg
open source rpg: heros of allacrost

Re: turn based rpg engine

PostPosted: 22 Oct 2010, 09:11
by ServalKatze
If you're not afraid of programming you could use Allacrost and modify the combat system a bit, i.e. remove the player sprites, use bigger monster images, etc. ^^

Re: turn based rpg engine

PostPosted: 04 Feb 2011, 22:01
by raptorus
this is what im doing now.

www.eightk.org

sry for the late answer