Vandar {l Wrote}:I don't understand why google is doing this
Akien {l Wrote}:Should we start an effort to import dead open source games that we find interesting to GitHub (e.g. on github.com/freegamedev) or another similar platform?
Akien {l Wrote}:Should we start an effort to import dead open source games that we find interesting to GitHub (e.g. on github.com/freegamedev) or another similar platform?
What do you guys think about this idea? We could create a "FreeGameDev" or "LibreGamesArchive" organisation on GitHub (or Notabug as Calinou suggested, but the main plus of GitHub is its huge community of users).
Akien {l Wrote}:If someone wants to help me archive worthy old repos, feel free to contact me.
Nikita_Sadkov {l Wrote}:Akien {l Wrote}:If someone wants to help me archive worthy old repos, feel free to contact me.
I propose forking https://code.google.com/p/pocketheroes/
Akien {l Wrote}:Nikita_Sadkov {l Wrote}:Akien {l Wrote}:If someone wants to help me archive worthy old repos, feel free to contact me.
I propose forking https://code.google.com/p/pocketheroes/
Good idea, I've forked it: index.php
Now it needs porting to Android and desktop Linux
Nikita_Sadkov {l Wrote}:BTW, besides Hopy-One, TLK Games have also open sourced https://code.google.com/p/tecnoballz/
which is a nice Arkanoid clone, worth supporting.
Nikita_Sadkov {l Wrote}:http://freegamer.blogspot.ru/2009/03/top-10-projects-to-revive.html
Akien {l Wrote}:Akien {l Wrote}:Should we start an effort to import dead open source games that we find interesting to GitHub (e.g. on github.com/freegamedev) or another similar platform?
What do you guys think about this idea? We could create a "FreeGameDev" or "LibreGamesArchive" organisation on GitHub (or Notabug as Calinou suggested, but the main plus of GitHub is its huge community of users).
Then we could browse through the games currently hosted on Google Code, and export the ones that haven't been exported yet (a quick search in your favourite search engine usually shows if there is a new upstream or at least a backup repo somewhere) to our archive organisation.
I just exported one of those games to my own namespace (https://github.com/akien-mga/hopyone), but a multi-headed organisation of FreeGameDev contributors would be better suited IMO.
I've browsed through the first 5 pages of the search linked above, and there aren't so many orphan projects, at least not too many that are worth salvaging. All the mods and tools for proprietary games are not really relevant for us IMO, and that seems to account for a huge part of what is currently hosted on Google Code. There are also many Unity/Unreal/XNA or whichever-nonfree-technology projects, and I guess we shouldn't bother exporting them either.
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