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Are There Any Open Source Point and Click Games

PostPosted: 17 Oct 2014, 20:53
by GamingPenguin
Hi all, I have been thinking about developing/helping others develop an open source point and click game for quite a while now. I was wonddering if there are any existing open source point and click games, or if anyone has any reccomendations for engines. I have been looking into Godot mainly.

Peace...

PostPosted: 16 Nov 2014, 17:00
by Mumbo-Jumbo
GoDot was used to create a Adventure Game. However, the only Guys whom i know to have released a full Game using GoDoT is the Team behind the Engine.
What about AGS?
http://www.adventuregamestudio.co.uk/site/ags/faq/

Re: Are There Any Open Source Point and Click Games

PostPosted: 16 Nov 2014, 17:18
by GamingPenguin
Thanks already looking into Godot but will look into AGS as well, though sadly this project has been put on hold in favour of a new game for now. Thanks so much anyway :D

Re: Are There Any Open Source Point and Click Games

PostPosted: 20 Nov 2014, 16:52
by rogerdv
Godot is a good choice and we expect it to improve during development of their recently funded game. I would also recommend Urho3D.

Re: Are There Any Open Source Point and Click Games

PostPosted: 02 Jan 2015, 12:20
by charlie
There are... but I'm struggling to remember their names.

Re: Are There Any Open Source Point and Click Games

PostPosted: 03 Jan 2015, 12:26
by jcantero
In Debian there are at least 3 point&click adventures for ScummVM with DFSG compliant licenses:

Re: Are There Any Open Source Point and Click Games

PostPosted: 03 Jan 2015, 17:47
by Julius
I think these run on SCUMMVM, which (as great a program it is for playing old adventures) isn't suitable for creating your own games. The developers of SCUMMVM even say so themselves.
AFAIK there is no sufficiently modern open point&click game (engine), but Godot, especially with their recent successful Kickstarter for creating such a game is probably going to be a very good choice very soon (and maybe is already now).

Re: Are There Any Open Source Point and Click Games

PostPosted: 03 Jan 2015, 18:42
by onpon4
Come to think of it, one of the entries to PyWeek 19 was a point-and-click adventure game. I thought it was pretty lame, but it's certainly functional:

https://pyweek.org/e/np8g/

Re: Are There Any Open Source Point and Click Games

PostPosted: 03 Jan 2015, 20:19
by GamingPenguin
Decided I am going to try develop my game with Godot, wish me luck, it will be open source point and click of course

Re: Are There Any Open Source Point and Click Games

PostPosted: 04 Jan 2015, 23:31
by c_xong
There's https://en.wikipedia.org/wiki/Adventure_Game_Studio which is more for making those old Sierra/LucasArts games where the avatar moves around the screen. Haven't used it myself but looks very mature.

Re: Are There Any Open Source Point and Click Games

PostPosted: 04 Jan 2015, 23:49
by GamingPenguin
AGS is great but the editor only supports Windows

Re: Are There Any Open Source Point and Click Games

PostPosted: 05 Jan 2015, 15:01
by rogerdv
GamingPenguin {l Wrote}:Decided I am going to try develop my game with Godot, wish me luck, it will be open source point and click of course


Good choice. Im using Urho, but godot seems to have a bright future ahead.

Re: Are There Any Open Source Point and Click Games

PostPosted: 09 Apr 2015, 20:04
by qubodup
Is there a specific task you want to do? kq could use help fixing plot bugs and finishing the story: https://github.com/grrk-bzzt/kq-fork/issues - but it's a jRPG

Games:

Engines:
  • SLUDGE (game video) is a compiled engine which seems to be abandoned though. At least there's a blog post about the only developer with Windows and OS X access leaving the project. -
  • JSGAM (game video) is a javascript engine that has some usability issues (I mean the one game made with it is clunky).

Re: Are There Any Open Source Point and Click Games

PostPosted: 18 May 2015, 16:15
by MajorLunaC
I do believe it may be possible with Ren'Py visual novel engine, but that depends on the features you want. Although I think most everything you can do in a point-and-click, you can do in an interactive visual novel, especially in Ren'Py which has various types of RPG modules made for it as well.

Re: Are There Any Open Source Point and Click Games

PostPosted: 25 Jul 2015, 12:07
by Julius
Somehow I completely forgot about Wintermute:
http://dead-code.org/home/
Bunch of commercial games done with it even, just finished playing JULIA Amongst the Stars on Linux (I guess running on Mono?).

Re: Are There Any Open Source Point and Click Games

PostPosted: 26 Jul 2015, 16:53
by jcantero
Wintermute is Windows-only, though.

Double Fine talked about releasing as open source its MOAI based tool used to develop its Kickstarter adventure project (an in-house game editing tool called “2HB”), but they never delivered, at least to this day (I know because I was a backer).

Re: Are There Any Open Source Point and Click Games

PostPosted: 27 Jul 2015, 11:34
by Julius
jcantero {l Wrote}:Wintermute is Windows-only, though.


I was confused about this too, but there seems to be a Linux version now:
http://res.dead-code.org/doku.php/wmelite:start

It's only the engine though... toolset seems to be still windows only (but it probably runs with WINE).

Re: Are There Any Open Source Point and Click Games

PostPosted: 27 Jul 2015, 16:14
by jcantero
Julius {l Wrote}:I was confused about this too, but there seems to be a Linux version now:
http://res.dead-code.org/doku.php/wmelite:start

That's a good catch!

The code is MIT licensed and lives in this BitBucket (Hg) repo. Note that, unfortunately, it depends on a non-FLOSS sound library.

Re: Are There Any Open Source Point and Click Games

PostPosted: 27 Jul 2015, 16:22
by Akien
jcantero {l Wrote}:The code is MIT licensed and lives in this BitBucket (Hg) repo. Note that, unfortunately, it depends on a non-FLOSS sound library.

Looks like there's a Makefile variant to build against SDL_mixer instead of BASS: https://bitbucket.org/MnemonicWME/wmeli ... at=default