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Racing game that run in visual studio 2010

PostPosted: 03 Dec 2011, 17:41
by sisso
Hii,

I am working on a project aimed to drive a hardware bot tracked by eye pupil. I am able to find the pupil coordinates through a spectacle mounted camera
and I am writing pupil center coordinates in a text file. Now I want to embed this into a open source driving simulator game. Means that If I look left/right then the car
moves left/right. Tell me which open source driving simulator game is suitable for this. The game should read the coordinates from the text file and move the vehicle accordingly.
Please tell me asap....

Re: Racing game that run in visual studio 2010

PostPosted: 04 Dec 2011, 00:05
by qubodup
SuperTuxKart and SpeedDreams are a actively developed racing games.

The first thing you should do is release your source code, for example on gitorious or google code and then contact the racing game projects' developers about how to compile their projects in your environment and how to adopt the steering to a txt file input.