Stellar Forces 64bit issues, homepage

Stellar Forces 64bit issues, homepage

Postby qubodup » 10 Feb 2010, 02:34

Stellar Forces.

Hey, when running the 64bit version I can't start.

{l Code}: {l Select All Code}
$ ./start.sh
Path=/home/qubodup/StellarForces_64bit_Client-0.55/./libs/jme/lib/natives/lwjgl64.dll
Exception in thread "main" java.lang.UnsatisfiedLinkError: /home/qubodup/StellarForces_64bit_Client-0.55/libs/jme/lib/natives/lwjgl64.dll: /home/qubodup/StellarForces_64bit_Client-0.55/libs/jme/lib/natives/lwjgl64.dll: invalid ELF header (Possible cause: endianness mismatch)
   at java.lang.ClassLoader$NativeLibrary.load(Native Method)
   at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1747)
   at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1643)
   at java.lang.Runtime.load0(Runtime.java:787)
   at java.lang.System.load(System.java:1022)
   at dsr.Startup.<init>(Startup.java:34)
   at dsr.Startup.main(Startup.java:218)
: command not found


It also seems that the homepage is down: http://nologinrequired.no-ip.org:8080/
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Re: Stellar Forces 64bit issues, homepage

Postby SteveSmith » 12 Feb 2010, 08:30

That version is a test version for 64 bit computers. I don't actually have a 64 bit system to test it on, so I created that version based on what I read on the internet for another user to try, but obviously it doesn't work (but my hopes weren't high!).

As for the homepage beoing down, it was down for several hours as I accidentally added a bug meaning no-one could log it, but never noticed it for a while. It all works again now - fancy giving it another try? :)

Cheers,

Steve
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Re: Stellar Forces 64bit issues, homepage

Postby qubodup » 12 Feb 2010, 20:02

Allright. If I try now to play the game (using the normal 0.55 package) I get to the login screen/it autologins, but then

{l Code}: {l Select All Code}
Please wait...
Unfortunately, either you do not have any games yet or both sides have yet to equip their units.
: command not found
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Re: Stellar Forces 64bit issues, homepage

Postby SteveSmith » 13 Feb 2010, 11:52

Which user are you? Have you started any games and completed the "equip units" stage?
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Re: Stellar Forces 64bit issues, homepage

Postby qubodup » 13 Feb 2010, 11:56

SteveSmith {l Wrote}:Which user are you? Have you started any games and completed the "equip units" stage?

I'm qubodup. And no, I only see this in the command line.. no window opened.
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Re: Stellar Forces 64bit issues, homepage

Postby SteveSmith » 13 Feb 2010, 15:19

At the moment, all the setting up of games and equipping units is done on the website. The client is only used once the mission has started. You'll need to go to the Games Lobby first and either accept an existing request or create your own for someone else to accept.
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Re: Stellar Forces 64bit issues, homepage

Postby SteveSmith » 21 Feb 2010, 16:13

How's it going at starting a game? I'd be interested on any feedback you might have.
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Re: Stellar Forces 64bit issues, homepage

Postby qubodup » 21 Feb 2010, 17:11

I'll report as soon as I'll try it again (gimme three weeks ;) )
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