Godot Experience

fluffrabbit mentioned that he couldn't easily upgrade an old Godot project. What is compatibility like in Godot? Are projects usually broken on upgrade? Are they easy to fix?
Jastiv {l Wrote}:I wish this was an experience that was isolated to Godot, but it seems like a system wide free software ecosystem problem.
Jastiv {l Wrote}:I wish this was an experience that was isolated to Godot, but it seems like a system wide free software ecosystem problem.
Julius {l Wrote}:Looking at propriatory legacy systems that due to commercial demand maintain (usually broken) backwards compatibility over decades, I am actually happy that this usually isn't the case for Free Software projects.
I also prefer that developers spend their time to improve the actual software, rather that trying to work around edge case backward compatibility bugs.
Julius {l Wrote}:Looking at propriatory legacy systems that due to commercial demand maintain (usually broken) backwards compatibility over decades, I am actually happy that this usually isn't the case for Free Software projects.