Introduce yourself

Re: Introduce yourself

Postby GiBy » 08 Feb 2012, 21:35

Hi, My name is Benjamin, French translator of ST, I've some levels availlable on the bugtracker .
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Re: Introduce yourself

Postby Læmon » 09 Feb 2012, 09:01

hello, here veteran from GTA modding scene, since GTA III back in 2001, have some experience with modeling and a bit more with Blender, STK now gives me a reason to keep going making vehicles and having fun with polygons, you have no idea how much this makes me smile
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Re: Introduce yourself

Postby qubodup » 09 Feb 2012, 13:05

Hey furi: have you already made/edited something for Red Eclipse? Feel free to start a thread in their forums to show it off :)
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Re: Introduce yourself

Postby mattcaradus » 14 Feb 2012, 04:11

Hi, I'm Matt from New Zealand.
I'm a musician, composer and gamer and I'm looking to make some connections with indie game developers! :)
Matt Caradus - NZ film composer
http://www.mattcaradus.com
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Re: Introduce yourself

Postby ArkBlitz » 15 Feb 2012, 02:54

Nick's ArkBlitz. An average player of Red Eclipse since version 1.1. I like the quick and balanced gameplay.
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Re: Introduce yourself

Postby shashank » 17 Feb 2012, 12:15

Hi everyone,

I have recently started HTML5 game dev. I am an cs student and trying to use HTML5 games as a medium for research. My current work is imspired by GWAP (games with a purpose) started by research groups in CMU.

I want to use this awesome community for feedback on my games and ways to make it more interesting. Also discuss my goal and purpose behind the projects.

Thank you.
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Re: Introduce yourself

Postby Ragnarok90001 » 22 Feb 2012, 18:29

I'm Vitaliy from...America...

I'm an amateur developer of RPG Maker VX games. Is it legal to post my projects here?
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Re: Introduce yourself

Postby Fiskr » 22 Feb 2012, 22:24

Howdy,

Ryan here, working on an open source old school 4x fantasy project, mainly here to learn more and probably lurk for while at first.
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Re: Introduce yourself

Postby qubodup » 23 Feb 2012, 07:04

Ragnarok90001 {l Wrote}:I'm Vitaliy from...America...

I'm an amateur developer of RPG Maker VX games. Is it legal to post my projects here?

Hi,

If your project is licensed under an free, open source license or has original writing/visual/audio work that is under an free/open license, feel free to write about it.

I suspect that there is no way to compile and run RPG Maker VX games using all-open source software?
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Re: Introduce yourself

Postby Ragnarok90001 » 23 Feb 2012, 18:29

Hi qubodup,

My game is similar to most rpg maker vx games in that I took other people's resources and the only part that's mine is the mapping, database, storyline, and events. Everything else is borrowed . It's not "licensed" or anything like that. I can compile it in such a way that the database is visible and everyone can see exactly what I did. Would that be considered "open-source" since it's not like a lot of programming is necessary in RPG Maker VX games? Thanks for your reply.
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Re: Introduce yourself

Postby qubodup » 23 Feb 2012, 19:03

Ragnarok90001: thanks a lot for taking the time to ask and read.

'Simply' showing the source code without saying what the terms are does not mean free, open source, even though intuitively it seems like it does. You would have to pick a license, for example one of the FSF-approved licenses for code.

With the game relying on proprietary software, without free, open source alternatives (I assume this won't run on EasyRPG?) the code is not free, open source software.

Thanks for making clear what the copyright status of the art is.

If you were to release the game script under a free content license, like for example CC BY 3.0 Unportedl or CC BY SA 3.0 Unported and if the writing does not contain trademarked content and if you made that content easily available (by providing a text of html file for example) then this way at least part of your game would be free, open source and might be useful for study, distribution, changing etc. If you have original scripts, original game design documents or original concept art, these would also be great to include.

TLDR: if you have 100% trademark-free writing, make it easy to access, license it under this license and your project becomes relevant to these forums.

Thanks for bearing with me. :)

Pretty much the same rules would probably apply to Unity3D, UDK, Crysis and Flash games to be posted here on these forums.
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Re: Introduce yourself

Postby kroc » 24 Feb 2012, 17:08

Hello,
I'm Kroc (well it's not my real name) and I'm developping an open source web based wargame.
I did wrote rules as Full Metal Galaxy is adapted from a board game called Full Metal Planete. (cf http://www.solvalou.com/boardgames/fmp/)

The game itslef is played every day by around 20 players... But french player only as I didn't made an english translation :( It's in the roadmap, I just need time or buddy ;)
Now come the reason of my presence here: find buddy !

I'll made a new thread to present the projects needs.
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Re: Introduce yourself

Postby Fallen » 26 Feb 2012, 20:56

Hi!
My real name is Patrick. I'm 17. I'm from Poland.
What I can say about myself? I like fast-action fps games and I love free (in meaing 'open') software - that's why I'm using Linux (ArchLinux :D). Ok, I use Linux because I don't want to pay for Windows. I don't need it, because close to everything works on Linux (few games didn't work - Saint's Row 2, Project Blackout and Combat Arms, but it's only games).
I play RedEclipse a lot, and I played (and I'm still playing sometimes) BloodFrontier - I play with nickname 'Fallen' in these games. My standard nicknames is Herbb, or if somebody stole my nickname or it's too short - FallenHerbb, Destarian and Riseman. As everyone knows - I lame in RedEclipse :(.
Right now I'm not developing games, because I don't have enough time :(
I learn to be IT technican (or tele-IT technican? I'm not sure that I can call it like that in English - sorry).

Ohh.. An like you can see - My English is very bad, so sorry for my misstakes - sorry :(
Sentenced to the Eternal Damnation...

BloodFrontier...

+++ Sorry for my English +++
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Re: Introduce yourself

Postby Kappasecondus » 28 Feb 2012, 22:01

I'm Kappasecondus. I'm a gamer who played Doom+Quake series. Now I play OpenArena, AfterShock mod, Quake 4 and a lot of urban terror when I wanna frag naabs for easy.
I'm a not really nice coder, a great modeller and mapper. I've had some experience with my 3.000 clans developer teams. I work just with Idtech 3 and 4.
I'm from Italy
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Re: Introduce yourself

Postby khaos » 03 Mar 2012, 17:49

Hello everyone !
My real name is Jonathan, I'm from France and I'm 24 years old.
I'm an IT engineer, I work a lot with debian systems and open source monitoring tools. Don't have a lot of time to code games, even if had to do some games projects and stuff using C# and XNA for school, I did some Java JSE, JEE(really bad at it :D), I'm only using C for some easy system thing now.
I used to play FPS a lot (years ago) and did some mapping on Half Life based games such as counter strike 1.5/1.6. I just discovered redeclipse a week ago, It I really liked it and it's open and multiplatform, that's perfect to run on my archlinux and debians distros. :)
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Re: Introduce yourself

Postby wardmuylaert » 14 Mar 2012, 21:02

Well I finally made an account here. SuperTuxKart enthusiast/translations/tiny patches. 22yo from Brussels.
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Re: Introduce yourself

Postby wowie » 15 Mar 2012, 22:28

This is my first post. I just made an account because I had a map idea for Red Eclipse I wanted to post. :)
I lost the game.
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Re: Introduce yourself

Postby Mulex » 17 Mar 2012, 01:49

I am Mulex. Hear me bray.
Long time RE player, and online FPSs in general. IT consultant. Science geek.
More info about me on this page my hopelessly neglected blog (although I did just update the page):
http://sam.stainsby.id.au/blog/?page_id=2
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Re: Introduce yourself

Postby Sarge » 23 Mar 2012, 06:19

Hi, I'm the new guy.

I'm interested in game design on a whole. I've tried(and failed spectacuraly at times) to make and mod various games. Trust me when I say this: i am an enthusiastic game player and maker. Haven't made any in a while though.
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Re: Introduce yourself

Postby kiskoul » 23 Mar 2012, 16:56

Hi there
I am a researcher from Switzerland working on the study of animal societies (my web page is at http://www.sg.ethz.ch/people/peronyn). I use free/open source software at home and for work, and I like video games as a hobby. This is what led me to try SuperTuxKart. I actually joined this forum to get in touch with the STK community about a research project on collective motion which would involve the testing of an algorithm to quantify leadership in moving groups. I thought using an open source computer game platform to generate and test data would be nice. I described the project in a thread on the main forum and am eagerly awaiting the community's reaction.
Cheers
kiskoul (obviously that's only my name on this forum)
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Re: Introduce yourself

Postby DNL » 25 Mar 2012, 07:46

Whazzup?

Pretty much just joined to get some help with a thing in Red Eclipse that's been bugging me. But, I may stick around for other stuff...
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Re: Introduce yourself

Postby Boognish » 25 Mar 2012, 18:44

Hello, i'm Boognish, and i do mapping stuffs for Red Eclipse.
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Re: Introduce yourself

Postby dubbelodub » 28 Mar 2012, 23:43

Hi, I'm Alex. I'm a third-year Computer Science student... I've been following OpenDungeons for quite a while but I haven't said anything. I currently have a (little) bit of free time. Do you guys still need C++ programmers? I see on your front page you need an XML Reader class ;)
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Re: Introduce yourself

Postby oln » 29 Mar 2012, 10:27

dubbelodub {l Wrote}:Hi, I'm Alex. I'm a third-year Computer Science student... I've been following OpenDungeons for quite a while but I haven't said anything. I currently have a (little) bit of free time. Do you guys still need C++ programmers? I see on your front page you need an XML Reader class ;)

Yes, definitely :)
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Re: Introduce yourself

Postby StefanP.MUC » 29 Mar 2012, 10:47

Welcome. :) Yes, we need all help we can get. ;) If you have any questions about what needs to be done or even have own ideas just open a thread.
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