Demakes

Demakes

Postby dulsi » 10 Feb 2019, 14:32

I went to the BostonFIG talks. The talks I went to were very interesting. One was on retrogames and mentioned the demake jam. Demaking is taking a game and remaking it in the style of an earlier system. I like the idea but I can't think of any games I'd like to demake. I've been playing 7 days to die but I don't know of a satisfactory to demake that game. I was think maybe Marvel: Ultimate Alliance. I probably won't try doing it at the moment as I don't have time.

Anybody have a game they want to demake?
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Re: Demakes

Postby Julius » 10 Feb 2019, 18:55

I always though this was an awesome idea for a sort of demake: http://www.wingsofstnazaire.com/
But development seems to have stalled and it is totally closed-source.
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Re: Demakes

Postby dulsi » 10 Feb 2019, 19:32

Being closed-source doesn't prevent you from making a demake of it. Of course development being stalled means you may not have a lot to work with. Would you just do it with simpler graphics or change the style to 2D?
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Re: Demakes

Postby Julius » 10 Feb 2019, 19:40

No, this is already a demake of the full 3D space dog-fighting games! Maybe not demaked enough though ;)
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Re: Demakes

Postby dulsi » 11 Feb 2019, 15:09

Julius {l Wrote}:No, this is already a demake of the full 3D space dog-fighting games! Maybe not demaked enough though ;)

I find it pretty similar to the original X-Wing. Most demakes would probably be a level below that. At least that's my opinion. Although they commented at the talks that maybe playstation era 3D games will be the next big retro game boom.
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Re: Demakes

Postby dulsi » 19 Apr 2019, 18:11

What about a 2D Dynasty Warriors game? I haven't played a lot of Dynasty Warriors games but I think that could be a fun demake.
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Re: Demakes

Postby fluffrabbit » 19 Apr 2019, 21:31

Reminds me of Halo 2600. There are plenty of games I like, but it's hard to imagine reducing them to a 16-bit level. I could certainly imagine remaking things with better technology though.

I played RuneScape for a time and did consider demaking it, as it kinda plays like a Sega Genesis game. I hear the Diablo games are similar, so maybe reducing those to 8-bit with a cursor controlled by an Atari joystick, I don't know. But then again, why? Are we celebrating 4/20 a day early?

EDIT: I should have checked the post dates. Dynasty Warriors? Not a fan. Aren't all the DW players weird neckbeards? ;)
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Re: Demakes

Postby drummyfish » 21 Apr 2019, 01:53

My personal wish is a Trackmania demake/clone, which keeps that addictive speedrun-based gameplay -- no collisions with opponents, just racing against time and ghosts. I really miss it and would like to create such a racing game one day -- I am considering a game so simple that it would be playable on handhelds such as Arduboy or Gamebuino as well as PC, also with an ASCII-only terminal version (i.e. create a general backend in C, then just write a few simple frontends for each platform). If anyone feels inspired, feel free to steal this idea from me ;)
Abolish all IP laws. Use CC0.
http://www.tastyfish.cz
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