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Re: Beagle kart

PostPosted: 10 Jan 2011, 05:38
by wolterh
Oh, lets change it to 3.0, I just googled cc-by-sa and I saw the 2.5 version first, 3.0 is fine :)

I will do the icon as soon as my Inkscape stops freezing, I don't know what's wrong with it :S
And about the animations hm... :P I may upload a new version with more detailed animations when I have time, I see it difficult though as I am in classes again and started working on the Android kart

Re: Beagle kart

PostPosted: 10 Jan 2011, 09:40
by KroArtem
Don't bother about animations, I think they look pretty ok. May be just to change it a bit -- for example, Beagle makes three slaps with his hands -> pause for 2 seconds, then he again slaps (I think it is not very difficult to do)

Re: Beagle kart

PostPosted: 14 Jan 2011, 03:07
by wolterh
Hm, I think it looks more repetitive if the character takes a pause after every 3 claps, I think I will leave it as is for now, and maybe later alter the animation a little bit. This new upload of the kart brings only one change, the license is now CC-BY-SA 3.0. The license is linked to from the LICENSE file packed in the archive.

Re: Beagle kart

PostPosted: 15 Jan 2011, 02:40
by Auria
Hi,

nice job :) Now we just need an icon

Re: Beagle kart

PostPosted: 24 Jan 2011, 17:21
by Auria
hi wolterh,

sorry for lack of activity. I would like to include Beagle in the game, but would need someone to make an icon

Re: Beagle kart

PostPosted: 24 Jan 2011, 19:17
by Dakal
i made one. ;)

Re: Beagle kart

PostPosted: 24 Jan 2011, 19:21
by KroArtem
Wow, what a quick reply! :)
Hope it'll fit the other karts and Auria will add this icon to the trunk

Re: Beagle kart

PostPosted: 24 Jan 2011, 21:16
by Auria
Nice icon :)
Is it vectorial? Of course usually we like having a SVG vectorial file, but I think you usually work in bitmap

Re: Beagle kart

PostPosted: 24 Jan 2011, 21:28
by Dakal
Auria {l Wrote}:Nice icon :)
Is it vectorial? Of course usually we like having a SVG vectorial file, but I think you usually work in bitmap


yes it's bitmap.

Re: Beagle kart

PostPosted: 25 Jan 2011, 00:14
by Auria
wolterh, your kart has been added to SVN, congratulations :)

Re: Beagle kart

PostPosted: 25 Jan 2011, 10:12
by STKRudy85
Beagle will be include in 0.7 ... ?

Re: Beagle kart

PostPosted: 25 Jan 2011, 17:05
by Auria
0.7.1, likely, yes

Re: Beagle kart

PostPosted: 25 Jan 2011, 17:38
by KroArtem
It is a good kart and it is worth adding it to 0.7.1 release. If you play a bit with Beagle, you'll mention that is is powerful, easy controlled, solid :)
May be it doesn't fit a lot with other karts (Pidgin, Gimp and other programs/karts are more famous) but luckily it is not me who need to decide whether we accept this or that kart or decline it.

Re: Beagle kart

PostPosted: 25 Jan 2011, 22:12
by STKRudy85
Auria {l Wrote}:0.7.1, likely, yes


Which kart you think to remove instead ?

Re: Beagle kart

PostPosted: 26 Jan 2011, 17:56
by Auria
STKRudy85 {l Wrote}:
Auria {l Wrote}:0.7.1, likely, yes


Which kart you think to remove instead ?


We discussed this on IRC, but for everyone else : I do not plan to remove another kart for the 0.7.x series

Re: Beagle kart

PostPosted: 28 Jan 2011, 03:54
by wolterh
Great! I am very excited to have the Beagle kart included in the next release :D
Thanks for making the icon Dakal!

Re: Beagle kart

PostPosted: 31 Jan 2011, 15:56
by Crendgrim
I see two problems with the beagle kart:
First, the icon should be mirrored, because Beagle is the only kart that faces left. And second, when you look at the winning animation on Canyon, you'll see that Beagle's arms have the same color as the ground, so you don't see them really moving.


Crend

Re: Beagle kart

PostPosted: 31 Jan 2011, 16:04
by Dakal
Crendgrim {l Wrote}:I see two problems with the beagle kart:
First, the icon should be mirrored, because Beagle is the only kart that faces left. And second, when you look at the winning animation on Canyon, you'll see that Beagle's arms have the same color as the ground, so you don't see them really moving.


Crend


Thanks. ;)

Re: Beagle kart

PostPosted: 31 Jan 2011, 17:33
by Auria
Hi,

I committed the mirrored beagle icon, thanks

Re: Beagle kart

PostPosted: 01 Apr 2011, 10:35
by Kinsu
I've played with Beagle recently, and I've noticed it sometimes seems to float a few centimeters above the ground. I think this is because the shadow image doesn't include the wheels of the kart and just adding them would fix it.

Re: Beagle kart

PostPosted: 07 Aug 2011, 11:11
by Funto
Just a little "up" on this topic as I recently discovered the "Beagle" project, which is a desktop search tool, is actually dead, and its website http://beagle-project.org/ is not reachable anymore...

Re: Beagle kart

PostPosted: 07 Aug 2011, 16:14
by Kinsu
What a pity... Thank you for the info.

Re: Beagle kart

PostPosted: 07 Aug 2011, 17:39
by Auria
Funto {l Wrote}:Just a little "up" on this topic as I recently discovered the "Beagle" project, which is a desktop search tool, is actually dead, and its website http://beagle-project.org/ is not reachable anymore...


seems like the beagle kart doesn't have a good future in sight :(

Re: Beagle kart

PostPosted: 07 Aug 2011, 17:58
by Ludsky
Beagle is good Kart but is big

Re: Beagle kart

PostPosted: 08 Aug 2011, 09:38
by qubodup
Karts will be removed if the associated projects 'die'?