Hi, your changes are quite interesting. I like what you did with the bridge after the cave, and that you found a decent sky texture.
Things I like:
1. No more ugly blue sky
2. Theres some scenery!
3. It actually somewhat matches the originally planned 'mystery' theme
Things I don't like:
1. You extended the ramp so that its not really even a treacherous jump anymore
2. The music *really* does not fit, especially with the gloomier atmosphere.
3. The turtles (is that what they are?) need some sort of smoothing. Can we export normals for the 0.6.x tracks like we can in 0.7 so that faces are not so obvious?
Here's some notes for your information -
1. The polygons that were over the wooden ramp structure were there to keep the path smooth rather than bumpy. It also helped deal with rescuing. I see they're under the ramp now (you can see it when you fall off)
2. I think you lowered the drivelines on the ramp structure a bit too much, because I when I was rescued after driving off the edge, I got stuck inside the wooden structure.
3. The *huge* problem where you can still cut across half the track still exists on the grass island. I never did get around to blocking off the path across the grass when I made the track, but it is something that's been bugging me.
4. Why is the top-view and screenshot image copies of the font file? And why isn't the track in the Add-Ons category anymore?
Anyways, thanks for adding some scenery to the track. I've been meaning to get around to it for ages, but I instead ended up re-making the track with what I had hoped would be a replacement. The remake doesn't have the wooden ramp, so you could pretty much call it a different track. That's still not done yet, so don't expect it posted for a while. I can always just think up a new name