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Amiga kart for STK 0.6.2a/0.7

PostPosted: 29 Nov 2010, 13:08
by xeno74
Hello,

if someone had time to build an Amiga kart for STK 0.6.2a/0.7?

This is the mascot for the Amiga kart:

Image

A logo for the kart:

Image

Best regards,

Christian

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 03 Dec 2010, 15:45
by xeno74
Good news: Michael has allowed us to use the Joker as a kart driver. if someone had time to build an Amiga kart with Joker for STK 0.6.2a/0.7?

Image Image Image Image

Image

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 14 Dec 2010, 09:57
by xeno74
********************* Push *********************

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 14 Dec 2010, 12:31
by charlie
I think it needs an Amiga enthusiast to do it, Xeno, as the current contributors all have their hands full with their own projects.

It's a good idea though.

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 06 Mar 2011, 13:36
by xeno74
Berny is building an Amiga kart:

Image

Image

Source: os4welt.de

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 06 Mar 2011, 15:04
by charlie
My suggestion (that you could pass on, if you like it) is to integrate the Amiga Boing Ball into more-normal kart. The Boing Ball could be the wheels or the nose of the car.

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 06 Mar 2011, 19:22
by xeno74
charlie {l Wrote}:My suggestion (that you could pass on, if you like it) is to integrate the Amiga Boing Ball into more-normal kart. The Boing Ball could be the wheels or the nose of the car.


Thank you :)

Image

Source: os4welt.de

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 12 Mar 2011, 16:58
by xeno74
The driver:

Image

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 12 Mar 2011, 17:58
by KroArtem
Looks good enough :)

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 13 Mar 2011, 06:14
by xeno74
Image

By Berny :)

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 13 Mar 2011, 09:52
by Crendgrim
Maybe it's only me, but I feel as if the arms should be affixed a bit more back. The driver's anatomy looks somehow wrong to me :|


Crend

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 14 Mar 2011, 20:22
by xeno74
Image

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 14 Mar 2011, 21:04
by xeno74

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 14 Mar 2011, 21:44
by xeno74

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 14 Mar 2011, 21:52
by xeno74

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 15 Mar 2011, 22:27
by charlie
xeno74 {l Wrote}:Image

Much better. :D

Looks good!

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 17 Mar 2011, 20:47
by xeno74
A Audi as kart?

Image

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 17 Mar 2011, 21:37
by KroArtem
I think it is a bad idea, I'm not sure we can freely use Audi car without Audi's permission.

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 18 Mar 2011, 08:43
by xeno74
KroArtem {l Wrote}:I think it is a bad idea, I'm not sure we can freely use Audi car without Audi's permission.


Yes, that's right. I tell it to Berny.

New picture:

Image

Source: os4welt.de

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 18 Mar 2011, 14:03
by charlie
I prefer the kart to the car. /0.02c

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 18 Mar 2011, 15:09
by STKRudy85
Yes me too what did you think about animations (winning and losing ones) ?

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 18 Mar 2011, 15:45
by Kinsu
The kart in more in harmony with the other vehicles of the game I think (OK, except from the flying carpet...). Would-you-like me to try making out a model from the mascot, instead of using the logo ? (it wouldn't be soon as I am already working on an Emule Kart, but I could do it afterwards...)

EDIT : after a little googling, it appears that if Aros (I guess it's her name) is in a kart, this one has to balance her lack of clothes, so it has to be some way like this :
Image
As a consequence, I think it would be necessary to also modify the kart, so it is way more simpler to keep it as now :)

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 18 Mar 2011, 17:40
by xeno74
Kinsu {l Wrote}:Would-you-like me to try making out a model from the mascot, instead of using the logo ? (it wouldn't be soon as I am already working on an Emule Kart, but I could do it afterwards...)


That would be great :)

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 18 Mar 2011, 17:58
by STKRudy85
both are good ;) , no ?

Re: Amiga kart for STK 0.6.2a/0.7

PostPosted: 19 Mar 2011, 00:40
by Kinsu
If the emule kart is rapidly finished why not :)