In my track there are no textures

In my track there are no textures

Postby Martin Ziegler » 27 Dec 2015, 12:38

Hi everyone !
I want to make my first little track for stk (blender), but InGame all textures of the objects are white.
I pasted the textures in the /data/texture/ folder in .png format and loaded them with blender.
But there is know change.
Does anyone know where I have to "link" the objects with the textures ?
A Good Sunday afternoon !

PS:
The TrackMakersGuide http://supertuxkart.sourceforge.net/Track_Maker's_Guide Is very hard to understand and its very hard to create his first track for beginners like me. So it would be great if someone can improve this Guide. I would it do if I am a bit better in creating tracks and writing in English :P

Sry for my bad English, i am a German :/
Martin Ziegler
 
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Re: In my track there are no textures

Postby XGhost » 28 Dec 2015, 19:59

Hello
How do you load the textures into blender and how do you attach them to the object? You have to use UV unwrapping.
Also check the material properties for your texture.
Is STK complaining about missing textures? Check your stdout.log file.

-------------
Hallo
Wie hast du die Texturen in Blender geladen und wie hast du dein Objekt texturiert (Vorgang)? SuperTuxKart verwendet UV mapping.
Überprüfe die Textur-Einstellungen in den "Material Properties".
Beschwert sich SuperTuxKart über nicht gefundene Texturen? Überprüfe die "stdout.log" Datei.
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XGhost
 
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