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Mobile Home Camper Park Track

PostPosted: 16 Nov 2015, 20:30
by atkins80
Here is a track I'm currently working on, it will consist of mobile homes and several trees and small hills as well, I am nearly finished with it, hopefully I can get this to work properly, here is a screenshot of the track.Image

Re: Mobile Home Camper Park Track

PostPosted: 16 Nov 2015, 22:12
by samuncle
Hello :)

Can you provide us the track file so we can test it ?

Don't forget to read the documentation for http://supertuxkart.sourceforge.net/Tra ... %27s_Guide for help. ALso you can use objects in the library by linking them in blender :).

Re: Mobile Home Camper Park Track

PostPosted: 16 Nov 2015, 23:34
by atkins80
Hi, I'm about finished with the track, I'm creating the drive lines and will upload it soon.

Re: Mobile Home Camper Park Track

PostPosted: 17 Nov 2015, 14:29
by atkins80
Here is the link to the track, it works but there are some slight problems, the track is invisible and the leaves on the trees show up as white square planes, Iv'e included the .blend file as well.http://www.mediafire.com/download/j63ba ... e_Park.zip

Re: Mobile Home Camper Park Track

PostPosted: 17 Nov 2015, 17:18
by samuncle
Hello :). So from what I see there is two issues

1) you can't use blender material. They aren't compatible with SuperTuxKart materials. You must use what's described in the track maker guide. That's what makes the problem of invisible leaves

2) You should change the normals of the terrain :). SuperTuxKart will optimize by only rendering one side (the side where normals points). You can use CTRL+SHIFT+N and CTRL+N to change the side of the normals.